brynnbee

Joined 8 months ago

Karma
155
Submissions
91
Member since
Feb 10
brynnbateman.com
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Recent submissions

Comment · 2 months ago
Mine rarely shows rage bait and when it does I just block everyone involved or add words to mute list. I think people who see this a lot are in fact baited and it creates a cycle. Which isn't to say it's a good system, more that it's easily avoided
Comment · 2 months ago
I guess it's a question if whether you miss bail of the bail bondsmen can recover 100% of the bail despite having only lost 30% of it. I bet I can guess which it is.
Comment · 2 months ago
I'm not sure I've ever noticed a single one or had a ticket from any or heard of anyone ever getting a ticket from one. They don't seem common in my experience, or maybe it's just like an east coast thing because I've never lived in that part of the US.
Comment · 2 months ago
I doubt bots, the linked page is really boring to read and looks like a dashboard instead of easily consumed reading. I think people are therefore drawing conclusions from the headline more than usual since the link makes the real information sort of opaque.

However it's ignorant to think that there aren't bots on HN and especially for the very many motives people have for swaying public opinion.

Comment · 2 months ago
I super rarely use it myself these days, basically just for images, because it still seems like the best of terrible options for images. Everything else is asking ChatGPT to search for me and clicking on sources to verify if its important
Comment · 2 months ago
5.6 has been a huge pivotal change in reverse engineering tasks for me too (largely extracting game assets from binary client files). Something I spent literally weeks on in January with claude models at the time was solved in about 30 minutes with 5.6 Sol at medium just yesterday. It's both extremely satisfying but at the same time also a little annoying how much time I had previously spent on it only for it to be solved so quickly now. I suspect improvements in AI will continue this happy but annoyed trend.
Comment · 2 months ago
I think you may be applying extrinsic too broadly. I believe it's still intrinsic because it's about an internal feeling and desire rather than the threat of bad grades, punishment, or coercion from someone else. It's about the motivation, not the output.
Comment · 2 months ago
Search result ads are some of the most harmful ads, and Google's ads in particular are probably the number one cause of fraud, scams, and malware on the entire planet. It's a shame that Firefox whitelisted these, but I'm sure they did it both because Google pays for their existence but also Apple themselves probably wagged their finger for some reason.
Comment · 2 months ago
I mean I don't want autonomous cars to follow directions by humans that sound like "plow into this crowd of people". Even things like microwaves don't let you turn it on without the door closed. I don't see how this is any different.
Comment · 2 months ago
Thanks :)
Comment · 2 months ago
I'm working on getting the full storyline working, it's a little complicated because I need to morph it a bit to work in an MMO context. It's also inherently a little complicated because it's all flag based and flags can be set in various orders. But yes soon, you can ask for many sailors. Possibly while riding forklifts through Dobuita.
Comment · 2 months ago
They have physics now! And flip over when you go too hard. I spent literally like 5 hours fine tuning forklift physics, haha.
Comment · 2 months ago
I accept they might C&D me. I'll take it down instantly if they do. Or even just a polite email. It's just a fun demo project and I refuse to accept any money for it so my hope is that it's fine. The current owners of EverQuest tend to leave projects alone as long as they aren't making money and I hope Sega doesn't care too much either for a 27 year old video game.

Sorry to hear about bluescreen, I haven't had any other reports of that from other players. Do you have resist fingerprinting turned on? It can mess with WebGL games a lot.

Comment · 2 months ago
I wanted to make MMOs when I was like 12 years old and everyone on the internet told me it was impossible and it took millions of dollars and a team of 200 people and crazy levels of knowledge to even do the basics. Which, to be fair, was sort of correct at the time. However, it's fun to make not just one but now have 4 seperate MMO projects I've made huge amounts of progress on! And granted it's massively helped by reverse engineering original assets and reusing existing game designs - but conceptually it's entirely possible, and I've done as much for a project I haven't released much public info on yet. I'm also running 3 of them on a $15/month lightsail server - I put a huge emphasis on client-side work to make it as lightweight for the server as possible. This makes cheating easier but I'm not really worried about that since these are sort of glorified demos and not something I'd ever financially benefit from.

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