brianchirls
Joined 13 years ago
Joined 13 years ago
As for 80%, umm... video driver issues? :-(
Instead, this uses WebGL/OpenGL. So the pixels are copied once from the video directly into the GPU memory, and they are processed in parallel there before going straight to your screen. Much, MUCH faster.
Check: /usr/share/applications/google-chrome.desktop (or something like that) You should see some lines that start with "Exec" where you can add that parameter to the end.
It's called Seriously for two reasons: 1) At some point, I had this idea that I would make all my Javascript libraries references to Homestar Runner. http://www.hrwiki.org/wiki/Seriously
2) "You can do that in a browser? Seriously?!"
As for the file size, yeah you're right it's too big. I'm working on a grunt.js build script, and when that's done, I'll break the main file into smaller pieces so you can pick and choose which utilities and things you need to load. Right now, it has the color lookup table and noise shaders, among other things, which are not necessary for everybody.
Although, both Firefox and Chrome have been a bit buggy for me with getUserMedia.
Try the Ascii Text effect.
I kinda wish it was at a higher bit-rate. There are some jaggies at the edges of the hair and stuff that I had to cover up by tinting the color of the video.
I'm working on porting this over to Seriously.js so it should run in the GPU, hopefully pretty fast. The first crack at it was not so good, and now I'm experimenting with some new features that are only in Chrome nightly builds at the moment (and buggy at that). So look for this in the next 3-6 months.
Please keep the bug reports and questions coming. I'll try to fix/answer what I can.
Do you mind sharing your video card info and operating system? It will be hard to debug remotely, but I'll see what I can dig up. Please post it here or on github: https://github.com/brianchirls/Seriously.js/issues
Thanks
If that's not the case, do you mind writing a bug issue on github with your browser details?
https://github.com/brianchirls/Seriously.js/issues
Thanks