blakeyrat
Joined 11 years ago
Joined 11 years ago
As a person who hasn't own a Nintendo console in a decade, what would be my incentive to buy one to play Mario? How the heck would I be able to tell that the Nintendo Switch Mario is any different than the ones that came before? If it is in fact different, why the heck isn't it in a different series?
(Of course the answer to that last one is: Nintendo's sales are fueled entirely by nostalgia, so of course they want the Mario or Zelda game on it because it's basically "free sales". People will buy it just because it says Mario on the cover. Which, going back to my first post, I find disgusting.)
So Nintendo is doing a great job (presumably) marketing to people who already love their products, but what reason are they giving a person who doesn't to try out the product?
It seems embarrassing for Nintendo:
"We finally have the game you've been playing on every other console for literally 6 years!"
But it's a huge boost for Bethesda:
"Skyrim's so goddamned popular that Nintendo approached us about putting it on their new console 6 years after it came out!"
That's not true. The Xbox was far more powerful CPU/GPU-wise, and had far more storage (the 8 GB HD was pretty amazing) so games could install themselves to HD and use virtual memory to increase their performance.
Probably because I believe it is a bad thing.
> Nintendo isn't just making the same games over and over again.
Let's say I haven't owned a Nintendo console in a long time (which is true-- the last one I bought was a GameCube, which was a piece of crap so I sold it to my step-sister), how would I be able to tell that 2017's Mario is any different than 2014's Mario is any different than 2011's Mario?
If Nintendo genuinely has new game play ideas, maybe they should actually put those ideas in new games. They're not incapable of this-- for example, Splatoon looks genuinely innovative-- but they're more interested in keeping the nostalgia factor than marketing new game concepts. There's one Splatoon for every 10 Mario X or Zelda X or Metroid X.
> And ultimately, the first-party games Nintendo puts out, your Marios and Zeldas and whatnot, are always very polished, excellently-designed, and downright fun games.
Possibly; that doesn't make me interested in buying them. The 1998 Psycho color remake was very polished, excellently designed, etc. But it was just an identical remake of a movie that'd already been made, and if you've seen the original there's no point to seeing the remake.
> Typically the best games on the whole platform.
Because Nintendo's great at games, or because they can't convince anybody else to develop games for their wonky-ass platforms? The truth is probably somewhere in the middle.
Just to drop a note here from the Xbox universe, the Xbox perennial first-party title is Halo. Halo 4 and Halo 5 kind of suck. Kind of suck a lot, really. But the strength of Xbox is that if Halo sucks, you can play Titanfall or Evolve or Call of Duty: Infinite Warfare or Battlefield 4 or... you get the point. And that's just in that one genre.
Unlike Nintendo, Microsoft (and Sony) isn't crippled by bad first-party games. If they were they'd probably put a heck of a lot more effort into ensuring their first-party games didn't kind of suck. So it's kind of an apples-to-orange comparison. Nintendo first-party titles are good because Nintendo has far more incentive to make them good.
> It's not unreasonable to say that Mario and Zelda by themselves sell a large portion of Nintendo's consoles.
Of course not; that's exactly what I've been saying. The company relies almost exclusively on nostalgia to sell its products. Mario and Zelda are nostalgic titles.
Well I don't love Nintendo, I think their consoles are pretty gimmicky and sales are fueled mostly by nostalgia and rehashing the same game titles over and over again (the Switch is getting a Zelda title and a Mario title? What a shocker!)
I honestly don't believe Nintendo is capable of competing with Sony or Microsoft. Maybe they could create hardware on-par with a PS4, but they can't get the publisher relations down, nor have they been able to get their online service to feature-parity with Xbox Live circa 2007 after a decade of trying. They also have this awful customer-hostile attitude that simply will not go away.
(Why should anybody have to buy a game title more than once, just because they bought a new game console? That's pure scam, Nintendo. On Xbox, you buy it once and you own it forever. On Nintendo, people re-buy Super Mario Bros 3 like clockwork every 3 years.)
Which is fine. There's already lots of competition in the "high powered console gaming" arena, and Nintendo would run the risk of becoming another SteamBox. And if their strength is nostalgia, maybe embracing that is a good business decision, even if the constant rehashing of the same titles over and over personally makes me gag.
You can't blame me for missing that when they bury the lede in the very last paragraph.
That aside, the headline here still says the opposite of what it means to say. Exceeding the standard is a good thing. Exceeding the emissions limit is a bad thing.
EDIT: actually the press release doesn't even say that really. It says Fiat Chrysler installed software that could impact emissions testing but didn't tell the EPA about it, which is considered a violation of the Clean Air Act. It doesn't say the software cheats on tests.
The options for base-load are: nuclear, gas, oil, coal, dammed rivers. Pick one. Of that set, I prefer nuclear.
Utter hogwash. This statement could not be more false.
EDIT: sorry I know it's negative, but while you're posting stuff about "oh I'm tearing up", what I'm seeing is some guy who wrote a website that steals people's videos without attribution. I realize you didn't "intend" it to do that, but that's what it's doing, and I don't have the psychic powers to know what you "intended" to do with the site.