arka2147483647
Joined 9 years ago
Joined 9 years ago
You are talking about the Value of AI, but the key is the Revenue of AI.
If AI companies cannot get the Revenue to pay for all those investments, somebody is going bankrupt.
A trillion is a lot of money to cover.
Cue some story here on a bank or airline somewhere still relying on cobol backend servers.
These LLM conversions really seem to make modernization of large parts software layers possible!
There just is not the kind of immigration culture as in America. Some people don’t even have a notion why anyone would want to come to Europe.
Git is bad at such volumes of binary assets, textures, models, sounds, etc.
- The P4 cpp api was apparently designed before any modern Cpp std lib was available. And is at best archaic, and stringly to use.
- P4 encoding support is pain in the ass to configure. And ensist on adding or removing bom to files.
It sounds like what you think as positives are exactly the things parent comment thinks as negatives.
All cpp alternatives are more wordy.
I wonder how this conversation wound go if the was an as terse, but also typesafe cpp alternative.
So, it does not have to be soldered.
These branded projects become difficult to remember when everything has a random non-mnemonic name.
A different durability requirement.
A Ryobi is not bad, if it fills your needs, but might not be enough for heavy use.
I think Valve is trying to leverage the Steam Storefront into a full-fledged Platform. It is not quite there yet.
As such, they have invested a lot of effort into the compatibility layers, which allows gamedevs to support Steam Devices with no extra effort, or minimal effort, which is very important business vise.
As a gamedev, you essentially get a bonus platform for your game without extra dev effort!
So maybe Cloud Agents are in AI death camps?