Recent submissions

Comment · 1 day ago
Ironic how they are playing "ethics and morals" given they trained their entire models for years upon copyrighted work from the entire planet (and who knows what else). Do what I say not what I do. Karma will hit them hard if they continue this path
Comment · 5 days ago
I love Astro. It is so extensive to your liking and if you want to have complex interactive stuff at some point, you can just add a framework of your liking (react, vue, svelte, etc) and it will still work wonders. It doesn't abstract that much, and yet provides a nice UX and performance is top notch, which is why I love it so much. You can do from the most simplest website and blog on it, to the most complex content driven websites. I use it for so many different things, both hobbyist and professionally.
Comment · 8 days ago
At least in arts, there is a true "creative" element complicated to replicate at least in the current LLMs. True artistic invention involves a "spirit of rule-breaking" that pushes culture forward. If AI is only being trained on past data, it then struggles to make the non-linear, revolutionary creative jumps we've seen throughout history.

For instance, the transition of music from the 1950s to the Beatles, then to Nirvana, hip-hop, and beyond. Before Beatles, there wasn't such thing as Beatles. Before Nirvana, there wasn't anything that sounded like that. Of course you can point out underground bands doing something like that around that era, but stray way back in time to like 1940s and chances of hearing something like Nirvana are near zero.

True art is not easy to make. It is, rather, difficult. If you lower the difficulty to make art, then it is not already a piece of art. It is just another product down the line of plenty of copy cats. Art involves risk taking that AIs I don't think are capable of producing. Art is a medium to express human emotions, and the inherent concept here is that it will end up being consumed by another human being, and it has value because you know that another human being was on the other side of the table making it. Even if you do something you consider art for yourself with an AI, the human being on the other side was, well... you. You prompted it and you guided it. I don't believe people in general would be contempt with an endless stream of autonomous AI generated stuff (if they invent such loop) because it would not only be generic, repetitive and predictable at some point, but also the fact that you know its AI it destroys the whole vibe. Same as if you get an email and you don't know if it was an AI or human behind it. If it was a human being, great, you feel a connection there. If it was AI, well... that sucks to no end, and I guess that is for a very good reason.

Although I'm using art here as the argument for creativity, I believe there may be something analogous to scientific leaps and discoveries. To my understanding, people who seem to be fairly successful in uncover the truths of the universe via science also happen to be pretty good when it comes to some artistic endeavors, even if its only about consuming and appreciating art and not necessarily creating it. So, there might be some link in creativity there. I'm open to be wrong, of course. Creativity is about risk taking and pushing the edges, not re-iterating upon what's been already there.

Comment · 10 days ago
Maybe the endgame, the end of all abstractions, is to get rid of computers and live an analog, simpler life. Woops seems like Unabomber already thought of this one!
Comment · 14 days ago
Title of the post hints to a generalization. Study otherwise is pretty specific in the group of people being studied.
Comment · 17 days ago
Realtime soft lighting is possible but at what cost, for such static scene? I think the light bake technique he used is, in fact, the appropriate way to get beautiful visual results with the upside of good performance in any hardware. It's curious to say Dunning Kruger effect when I do believe the decision reached is possibly conscious about the performance shortcomings of bouncing light in real time
Comment · 18 days ago
That's a really good point that is often missed. We go through life using software which we don't know their code at all. Like... The vast majority of it, all people basically. We just trust the people who did it. Not saying that LLMs don't deserve oversight, but how different is that from what we've done previously?
Comment · 19 days ago
Good observation. Seems like holding strong opinions on anything is a risky move, at least in software nowadays.
Comment · 19 days ago
The Kitchen game is a ripoff of Overcooked in pretty much everything lol
Comment · 21 days ago
Oh boy... this argument is decades old at this point it makes no sense... are you saying people who run over pedestrians on GTA just for the fun of it or punch other people or beings in Street Fighter or Mortal Kombat are all psychos, correlating with faulty and dangerous members of society? You can resort to data to see the truth for yourself on this. Anecdotal but I've came across disturbing people who would preach morality and ethics to other people more than anything else.
Comment · 26 days ago
Yes, the same behavior as currently does for claude and codex I would say
Comment · 29 days ago
Honestly, it runs and looks incredible (macOS). Very well done. Would love to have support for pi-agent, as is my go-to for most uses I have. Congratulations!
Comment · 1 month ago
Pi is extensible, and to iterate new extensions, install them, create your own, even if the agents needs to, it is much faster and easier to manage that than a compiled language I would suppose. Most of the time it's really the waiting time than anything else. If any, the "resource intensive" parts of the app could be turned into low-level extensions such as writing or reading files, maybe, but the main part of the app makes total sense. The language and ecosystem is fairly accessible as well, which serves as a further argument. Interesting choice of words when it comes to calling it "joke language" really.
Comment · 1 month ago

  Location: San Miguel de Tucumán, Argentina (UTC-3)
  Remote: Yes
  Willing to relocate: No
  
  Technologies: TypeScript, JavaScript, Astro, 
  Svelte, Vue/Nuxt, Three.js, Electron, Shopify, 
  Python, Docker, Cloudflare, Linux, Figma
  
Résumé/CV:
https://malejandro.com/resume

Portfolio: https://malejandro.com

GitHub: https://github.com/Arecsu

Linkedin: https://www.linkedin.com/in/m-alejandro/

Email: [email protected]

---

I'm Alejandro, a software/product engineer and visual artist with 6+ years building digital products for independent studios, record labels, and creative brands. I work across product direction, UX/UI, architecture, and implementation, carrying projects from an open brief through production.

Some recent work:

- Founded martyr—, a digital art supply store. Built the brand, products, storefront, and infrastructure, with 600+ products sold worldwide.

- Rebuilt mönk's portfolio and store from Webflow to Shopify, and built a Three.js fine-art viewer with realistic materials and mobile AR.

- Created ZMOK, an open-source 3D renderer for Photoshop mockups on macOS and Windows.

I've contributed PRs and patches to Darktable, Chromium, Three.js, Astro, VS Code, and Nuxt. I use AI coding tools extensively, while keeping responsibility for technical decisions, testing, and what ships.

Looking for a remote software/product engineering role. Creative tools, websites, apps, and interactive products are particular interests, but I'm open to other domains where I can bring strong engineering, product judgment, experimentation, and attention to detail.

Comment · 1 month ago
Literally yes

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