andrewthebold
Joined 9 years ago
Joined 9 years ago
To know what's on the roadmap, checkout my public trello board [1] for more info.
[0] Email [email protected]
Sorry for the trouble if you were hoping to try it out. If you're interested, you can join the subreddit for updates [0].
My impression is that my use of Flutter has been successful (especially in an iOS build) because of my heavy use of custom-designed components. There are packages built by the Flutter team to mimic native behavior, but they aren't good enough in my opinion. I'd go with react native if you want something that feels (at least on iOS) native.
The biggest plus for Flutter in my opinion is its great animation system. It's difficult to learn, but it makes things that would have been near-impossible in react native relatively straightforward.
I'd use Flutter again for sure. I'd rate it like an 8/10?
My path to using flutter was that I wanted to use SwiftUI because of its native-ness, but found it was too buggy. I know react native well, but I realized that a lot of the interactions I wanted (e.g., animations) would be much more difficult. Flutter was a compromise that's overall been great to work with.
I do feel very at-the-whim of the flutter team's progress (mainly native behavior I can't hide behind custom UI like text editing), but that's not unique to flutter.
If you don't mind a link to reddit, I also wrote a comment about the decision [0].
[0] https://www.reddit.com/r/apple/comments/g3qrkj/gentle_is_a_s...
On your first point: scroll down on your mailbox screen to see a history of what you've opened up! Sorry about that. It's a poor design decision on my part to make it so undiscoverable. Will fix it soon.
Reactions of some sort are one of the high priority features I plan to build.
No strong opinion from me on horizontal cards and swiping. It is intentional to add some friction to skipping a message (so it feels a bit more weighty), but I'll play with it!
- It'll be a purchased app (not free), so the stakes of being banned are higher. Right now in beta, it is more open for sure.
- The 1:1 message sending doesn't give any feedback to bad actors, so attention-seeking behavior is more limited.
- I'm also hopeful to continue to design an experience that's calm and cheerful, and provides guidance about good behavior (in a way that's more in-your-face than most social media).
Of course, there will always be malicious people, and neither I nor this project are perfect. As I mentioned elsewhere in this post, I'd be quick to shut things down if it got out of hand.
Happy to discuss this more.
Also, thank you for the praise!
The only thing I could think of to cause that is the embedded vimeo iframe. But why? If you're open to share, I'd love to know what browser you're using.
[1] https://flutter.dev/docs/development/ui/animations/hero-anim...
Some thoughts:
- The cleanliness and whitespace make it feel like information's been lost compared to the previous version. Probably just psychological and I'll get used to it.
- I wish the header search button was a search bar instead. While it looks cleaner, I actually had a moment where I thought they removed search completely. My preference would be to have a large, highly visible search bar in the header. Increasing the click/tap area would help as well, as I misclicked on the dark mode toggle.