andagainagain
Joined 5 years ago
Joined 5 years ago
Even better imo is to play until you get really confused, then use all the internet resources possible to understand wtf is going on.Then repeat.
I tend to avoid things like the lazy been pack or graphics packs. That's up to your taste though.
RimWorld randomizes difficulty through the game. So when things go crazy the response tends to be Angst against rngesus.
In dwarf fortress when problems arise the answer is almost always that it could have been prevented and or dealt with in many many ways (some that the developer never considered).
Not sure if anyone else installs it by default, it's been awhile since I've looked.
I think it's fairly common to see volume and assume weight. And less volume is often assumed to be a structure issue, like expanded metal vs solid blocks of metal.
As for whether math is useful or not... I'll just say I REALLY wish more of my coworkers knew their math. I work in a factory, and it's useful WAY more often than you may think.
The basic education concepts at ploy here are well known, just not widely deployed.
Why? IMO it's because of what I think is the sole problem with american education - parents themselves not caring if their kids actually know anything. It's actually common, extremely common, for american parents to think that the point of education is to get a piece of paper (degree) or to get a job. And a large number of the parents that think the point is actually knowing things also put no pressure on the school systems to actually provide that.
If you are a business that is going to lay off a bunch of people... temporarily... then be sure get an agreement that they will come back.
Imagine you're one of these workers laid off. You move. You find another way to live entirely, another way to pay the bills, another entire path to another entire career. Heck, even if they give you your old job back... even at a higher wage. Would you take it back? It's not an obvious decision.
Several classes I had emphasized that peer reviewed journal papers were basically only good for reading their methods and results of those methods. And even those come with the baggage of "ok, but who put this out, because we know xyz groups make shit up all the time"
"One thing I know is that if you want to do great things, you'll have to work very hard" - this is not true. You have to work, but the "hard" part implies that stress is important. Stress is incidental - everyone experiences stress regardless of work. I learned years ago that high achievers don't experience more stress... an in fact they tend to rephrase problems to give them LESS stress. They work, but they purposely make those things less stressful. The work itself, from their perspective isn't "hard" at all.
"There are three ingredients to great work: natural ability, practice, and effort". These aren't separate things! Natural ability is learned just like anything else. It's a set of skills that you develop through building your own ways of thinking. You get those through practice. And for some, that effort is often negligible for one reason or another - experiences and thoughts that they have because of emotions or places they grew up or what context they relate to. I could go on for hours about this specific topic.
"And yet Bill Gates sounds even more extreme. Not one day off in ten years?" - A surprising number of people do this anyways. If it's not stressful to them, it's not effort... it's just what you do. By the way, most of these people don't become rich. Why? It's not because of "natural ability" or "lack of practice and effort". It's because their daily work covers things that aren't, directly, money. "Cows got to get fed" or "lawn has to be mowed" or "kids need to be watched" or "spend a bit of time on something that I actually like". For Bill Gates, that "just what you do" was probably "work on microsoft". And if it failed, he's publically said that yeah, his backup plan was to go back to Harvard, becuase that was of course an option for him. Relatively speaking, it wasn't a super high risk decision.
"Now, when I'm not working hard, alarm bells go off. I can't be sure I'm getting anywhere when I'm working hard, but I can be sure I'm getting nowhere when I'm not, and it feels awful". This sounds, honestly, quite unhealthy. It's "feel pain now because reasons. I have multiple theories on how this sort of thought process comes around. For example, When we can't relax during our downtime, or we don't actually get the rewards of our labor.
But you notice that outside of constructed work environments (like school, or any job where you have a direct boss), this doesn't happen. Those who practice violin practice until they're done practicing, then they relax, then they come back later and practice some more. They don't half-ass practice, because there isn't a point to that. If you're practicing, it's not "so that I can work hard, and if I don't I feel guilty". Instead it's "I need to polish this one part of the song" or "I'm struggling with my fingering here" or maybe even "I'm going to play with this section of the song, it seems fun". Note - it's not pointless work. So "I'm working, but not working hard" just... doesn't happen. Because why would it? That doesn't make the song better, it doesn't make you better.
The more I go through the article, the more I just think the goals are getting tripped up by a combination of external forces that take up mental resources, and a mental model where the stress of the situation determines the quality of the product.
I have tons of suggestions (I trimmed this comment down and rewrote it 3 times already). The big one though I think is learning to roll with what matters. Do everything you're doing, and then take a break, and then do it again. Honestly, unless you get into the nitty gritty details, It's really a lot simpler than people think.
The limit, I think, is bounded by two things that come off the top of my head. First is the problems with heuristic fail states. The second is in the statistical portion in those results.
Heuristics fail sometimes spectacularly. This is how you get a question like "what is the the most effective way to play Tetris" with a result like "drop all the pieces on top of each other and then pause the game forever".
And when heuristics fail in a more subtle way, they can quietly do all sorts of things like remove trust, discourage workers, reduce quality, etc etc.
Statistics, meanwhile, can hide a lot of what is actually going on. And sometimes this can cause long term problems, that data (with a good scientific process behind it) would reveal.
So what we end up having is person A saying "we should get rid of ABC, it causes XYZ!", and person B says "ABC is amazing! Everyone should have ABC! The XYZ claim is overblown conspiracy", both opinions are very strong. But they don't agree on whether ABC causes XYZ. Before an intelligent conversation happens, the basis in fact has to be agreed upon.
This is basically impossible with non-falsifiable claims. But non-falsifiable claims generally means "there is no evidence for it". Because if a claim relies on evidence, then it is by default falsifiable. Show the evidence is wrong, and the claim disappears.
If there is no evidence... they didn't come to their beliefs through evidence. They came through some other means. Find out THOSE reasons, and you can have a fruitful discussion.
I've had plenty of fruitful discussions about politics just as I have about religion. The key in both cases is finding that reasoning. In both cases that reasoning is almost never the topic at hand. Don't start a political conversation with slavery. Start it with... idk... maybe what news outlets they pay attention to.
And then they would use smaller "social media" platforms as a legal defense, even if they don't compete on content or functionality.