aerovistae

Joined 13 years ago

Karma
8,386
Submissions
1,657
Member since
Sep 8
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Recent submissions

Comment · 3 years ago
I think to build "truly intelligent" machines, what you need above all else - and which I never hear discussed - is want.

Everything about natural intelligence derives from the organism's wants - we want food, we want safety, we want sleep, we want to reproduce, etc etc - even fidgeting comes down to wanting physical comfort. Every single motion and action derives from want.

As long as machines are simply executing instructions and have no want of their own, I don't see how the intelligence gap will ever truly be crossed. Why would a machine ever take any action at all on its own without want?

Comment · 3 years ago
I'm interested in why this is an HN post. I'm not saying it should or shouldn't be, but I'm curious what other people find interesting about it since I don't see anything here besides an ordinary update from a game studio about their product plans.
Comment · 3 years ago
If a regime wants to make up a crime and arrest some targets, what difference does it make if there's a genealogy database?
Comment · 3 years ago
I was one of the backers of this, and have had it for a couple weeks. The product is of extremely high quality and it's really fun. Happy to answer any questions.
Comment · 3 years ago
What country? How much do you anticipate needing to start it? Do you have experience in hospitality?
Comment · 3 years ago
Where are you quoting this from? A link would be nice, I don't see this in the article.
Comment · 3 years ago
Comment · 3 years ago
Comment · 3 years ago
Sounds to me like that younger teen needs an intervention, i.e. more oversight. I wouldn't grit my teeth and bare it on that.
Comment · 3 years ago
fantastic analogy, A+ if you came up with that
Comment · 3 years ago
> racebent

This is the first time I've encountered this term! What an excellent word.

Comment · 3 years ago
As someone who didn't read the book, the dune adaptation felt pretty hollow. A lot of visual splendor, but a very thin story with very empty characters. Extremely shallow interactions.
Comment · 3 years ago
This tangentially reminds me of a very interesting idea I think I encountered in a Borges story - for a map to be useful, it must be inaccurate.

That is to say, a perfectly accurate map would just be a replica of the the terrain it is mapping - anything less would technically be inaccurate. Only by leaving things out and "summarizing" an area does a map become a useful representation of the terrain.

Comment · 3 years ago
I see a flag.
Comment · 3 years ago
Definitely took less time to type these few sentences than it would take to read that wall of text

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