WORLD_ENDS_SOON
Joined 7 years ago
Joined 7 years ago
However, I think the laws for this vary quite a bit across countries, and in many countries the photograph is considered a new copyright work. In general it's pretty frustrating how many legal barriers there are to accessing and reusing old works of art. Thankfully a growing number of museums have made things easy with clear copyright releases (Rijksmuseum, Paris Musées, the MET), but others seem more interested in preserving their ability to sell prints.
In this research the machine learning is being used to balance the game across different asymmetric strategies (different decks in the card game), but you could imagine using similar techniques for balancing and tuning content for single player games as well. Once you have a reasonable model of the player's behavior, you can do all sorts of automatic tuning like balancing the difficulty of jumps in a platformer, tuning enemy positions in an FPS, etc.
Basically, if you wear goggles that distort your vision for long enough, your visual processing adapts and "corrects" for the distortion such that you can function normally. Then if you remove the goggles your brain still tries to correct for the distortion that isn't there (for a while at least), so the world appears distorted without the glasses.
Loved the visuals. I can tell that your analysis separates out harmony and percussion as advertised as the video reacts very well to transients in music. This is a common criticism I have of music visualizers--often they don't react to transients quickly enough to communicate the percussion patterns and that's not an issue here.
The whole process creating the video was very easy. Some more control over the images used would be cool, but I'm not sure how that'd work. I do also like that the images are generated and unique for each project. Perhaps if it's possible there could be an advanced feature to upload a pool of images to seed the generation of images. For example, if I wanted to create a video using landscape images of a particular type (mountains, forests, etc), this kind of feature would be very useful.
I'm not sure I'll be a paying customer for this product, as I don't have a commercial use for music visualization at the moment, but I'll be playing around with it some more for sure. I have a big collection of synthesized versions of classical music I created for a project that never materialized, so I can see using this tool to revisit that music and perhaps create videos to share. Thanks for sharing this very cool project!