VRay
Joined 9 years ago
Joined 9 years ago
Of course, that'll then get attacked via the legal system for violating DRM.. ugh
Any random $20 Switch title from the Shovelware Shelf at your local retailer is so much more polished and fun than even the best phone games, it's insane
That said, my friends seem to love their Samsung foldable phones. "Having a tablet available at any time in your pocket is a game changer"
(I don't understand how it's a game changer, but there you go, one counterpoint)
Now that I'm here, it's sort of lame, but it's still a lot better than any other jobs I've done..
It really sucks that Google can't be bothered to provide 5 minutes of human support despite taking such an enormous cut of all revenue from these apps
TheDonald users were trolling the crap out of spez by pinging his name repeatedly, so he trolled them back by obviously editing in TheDonald mods' names.
Then TheDonald users responded like a bunch of angry children about it
That said, it's good to get the word out that Reddit's always been complete BS through and through. The site was all sock puppets initially, and nowadays every sub with more than 100k users or so is extremely heavily censored and moderated in a completely non-transparent way.
The company does an insane amount of spying ("telemetry") on its users, but all I've ever seen ANY of that data used for was weaseling out of things. "Oh, only 5% of users use that feature" or "Oh, that bug only happens 0.1% of the time". Of course, if you use a product with 1000 bugs and each one of them has a 0.1% chance of occurring on any given month, you're going to run into bugs all the time
Your eyes really do work at a pretty low speed. At some point it makes more sense to just track the eyeballs and put updated scenery in front of them at the exact instant the game engine produces it, rather than try to run at some insanely high speed generating frames that aren't actually having any effect on the player's brain
90, 144, 240hz, etc all look better than 60hz because there's less random lag between when the game generates a frame and when it appears on the screen. You can't see an 8ms delay, but you CAN see a variable 0-10ms delay that's happening as the game engine and computer monitor drift in and out of sync again and again.
In my case, when I grind those dumb problems I quickly go from needing 45+ minutes to implement a working sort function with file I/o to banging it out in 5-10 minutes. I dunno if I'd ever get good enough at those problems to make it into Google unless I got lucky, but I've gotten offers from the other FAANGs over the years
The whole thing is pointless, though. If a junior engineer asked me for advice, I'd tell him to get whatever job he can and work on saving money/building a startup in his spare time.
Grinding for months to get into Google is so soul crushing, and working for any big company is just awful in the long run compared to being independent
You should just discriminate based on something straightforward like car size or hat color
At first, "The Open Source Community" looks like a really big deal. Once you dig in a little, though, you realize that Apple has like 50x as many people working on this stuff as the entire linux community does. linux is great, but I don't think you can expect the same level of polish as you'd get on something with the Apple Tax