TheaomBen
Joined 4 years ago
Joined 4 years ago
Put another way, what output formats are most convenient for your use case? Are raw point clouds (XYZRGB) useful to you for eg. "prototyping volumes" or do you require meshes as a starting point? If the latter, how would you quantify how much retouching is acceptable (holes, suboptimal meshing, irregularities...) for an urban model?
The workflow is take a couple hundred overlapping pictures, compute a model using an existing backend and store the image/3d data. Rinse and repeat. When you have a few neighbouring projects, we recompute submodels at the boundary and merge the involved 3d models by reprojection.
Currently wrangling some issues around packaging, a BSD licensed functional prototype should be out sometime next week. I'd love to get some users or eyes on it, do get in touch!
https://community.torproject.org/onion-services/advanced/cli...
I mean that's what you get from a bunch of eve-playing nerds committing to a labor of love. Best projects I've ever had.
[0] Real time updating mining & trading boards by location, 100bn+ ISK inventory tracking down to the cent across many corps, characters, inventories & contracts, ... Killboard & market data feeds, risk evaluation, resource allocation optimisers... Absolutely impeccable archives & backups going back 5+ years, on top of postgres & flask iirc.
edit: And audit logs EVERYWHERE. Seriously, I've seen better CYA/KYC/chain of responsabilities from eve recruitment corps than some actual for profit entities.
I'd remove the half page autoplaying "video" on the top of the landing page in that case.