TheNightman
Joined 3 years ago
Joined 3 years ago
It looks off and it’s suboptimal performance-wise. It was, I’d say, 80% of a proper SwiftUI app (which is really fantastic given it was basically a one-shot).
Actually knowing SwiftUI meant it was trivial for me to just close out that remaining 20% by hand and have an actually *nice* cross platform (iOS, iPadOS, macOS) app.
I’m sure I could have prompted it to get it done right but without proper knowledge on the subject I wouldnt even know what was wrong and Claude doesn’t do so hot with “that just feels wrong”. Beyond that it was quicker to do it myself, but maybe I just need to prompt better /:
Does this mean simulator will be run under Rosetta?
Swift on Linux (except NixOS) is actually very good nowadays. There’s even a libadwaita library that feels a LOT like writing SwiftUI.
Feels like a lot of folks were turned off early on, found something else, and never bothered to try again (which is fair).
That being said I haven’t investigated and it could be user error. But brew can absolutely bork your shit
https://github.com/PoomSmart/YTUHD/issues/72#issuecomment-46...