Stenzel
Joined 10 years ago
Joined 10 years ago
Example of wrong claims: "The heart of digital noise generation is the random number generator." Not true, many digital noise generators use LFSR.
"Just as analog filters are designed using the Laplace transform, recursive digital filters are developed with a parallel technique called the z-transform." Hello no, there are gazillion ways to design filters - analog or digital - without those transforms.
"The frequency domain becomes attractive whenever the complexity of the Fourier Transform is less than the complexity of the convolution. This isn't a matter of which you like better; it is a matter of which you hate less."
Clearly I hate both domains less than this book. It might serve as an introduction to DSP, but please remain suspicious, if some claim herein seems oversimplified, it probably is.
Furthermore, the intervals E-A/A-D/D-G and B-E are not exactly perfect fourths, they should be equal tempered. Luckily the difference is almost negligible for the fourth, the perfect interval would be 4/3 = 1.3333 versus 2^(5/12) = 1.3348 for equal temperament. The interval G-B however is a major third, here the perfect interval is 5/4 = 1.25 while equal tempered is 2^(4/12) = 1.26 Those minor errors accumulate if one string is tuned based on the preceding one, the interval from lowest to highest strings can be calculated:
(4/3)^4 * 5/4 = 3.95 for perfect intervals, 2^(4 * 5/12) * 2^(4/12) = 4 for equal temperament.
The highest string should be exactly two octaves (= a factor of 4) above the lowest one, so the equal temperament should be preferred. A practical result is that tuning a guitar using only intervals of adjacent strings will never really converge to the ideal result, so tuning (fretted) octaves and flageolets should be used in addition.
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