Sephiroth87

Joined 13 years ago

Karma
374
Submissions
135
Member since
Jul 16
iOS Developer and stuff... https://github.com/Sephiroth87

[ my public key: https://keybase.io/fabior; my proof: https://keybase.io/fabior/sigs/NoWwiwywrI904BSMLANpV_Xq4nFUFBmMlqglW2PWpxA ]

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Recent submissions

Comment · 4 years ago
Comment · 4 years ago
Unfortunately I couldn’t read the article due to the cookies banner…
Comment · 4 years ago
You can develop iOS apps in C++ if you hate yourself…
Comment · 4 years ago
After you enter you get the error to enter a deanery number, if you unfocused the tab, the binary number gets entered automatically anyway
Comment · 4 years ago
Let’s suspend disbelief for a moment and pretend everything worked as they say, in what world is giving access to the book to the few people that pay for the nft, “democratising”?
Comment · 5 years ago
You use the webapp from your target device, then when you select a book, it's converted on the server (I use mostly Kindle Comic Coverter and Calibre ebook-convert), then served as a regular html download and opened in a native reader.

This works particularly well from Kindle, so I never have to connect it to a computer, and I don't have any email size limit which is quite easy to go over with comics

Comment · 5 years ago
Looks nice, I've been rolling my own simple version of something similar because none of the existing solutions supported my main use case, which is to convert format on the fly for the target device (a la Plex)

In case you need ideas for future features :)

Comment · 5 years ago
Sorry for the ot, but do you have any recommendation for $10 vps?
Comment · 6 years ago
Sounds interesting, do you have any source on this? tried googling but couldn't find anything...
Comment · 6 years ago
That's what I'm saying, it's the 11M that's not reasonable...
Comment · 6 years ago
They do blame you though, most people won't be aware of the real issue, when cloudflare went down, the trending things on twitter were #spotifydown and #applemusic
Comment · 6 years ago
I wouldn't put the focus on it being ONLY 850k, that seems a competent price, I would really like to know how in the world they spent 11M on the uk one...
Comment · 6 years ago
Yeah, for the 3d side of things it gets a bit trickier, vs 2d (compositing, grading, etc) where the interface itself could trivially run on anything, and you just need rendered video frames.

But even for 3d I would thing a "streaming based" 3d protocol or something would be much better than just an RDP connection

Comment · 6 years ago
Simple remote connection as they do now (aside from the terrible quality), gets tricky from a security standpoint: as far as I know, nothing stops you from just getting source file from the workstation to your local machine. Workstations usually have USB ports locked/disable to avoid this. I imagine this solution will also help work around this...
Comment · 6 years ago
My partner works in VFX, and watching them work during quarantine, the experience was poor to say the least (aside from the speed from which they went from "remote work is not even an option", to it working).

This seems like a good step forward, but I think the real potential is in building the frontend software to be as lightweight as possible, to run on any computer, and just put the previews rendering on the cloud (so for example, instead of wasting bandwidth streaming ui elements / desktop interface you could just send actual useful data)

Edit: another good point of this model, is that for example, occasionally workstations turn off / stop responding / etc.. I don't have much IT experience and know how much you can mitigate that, but they had to often had someone still on premise to fix things. Going completely cloud based would be much more "quarantine" friendly in that regard...

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