ScottAdams
Joined 5 years ago
Joined 5 years ago
Not Dilbert, Adventure! Say yoho and everything spins around and suddenly I'm elsewhere...
Cool!
2) That's harder to answer. I have done a lot of things that may not have panned out commericially but I enjoyed the technical challenge and was happy with the results. I never see failure, just an oppurtunity to improve something :)
3) I am sure it could be, just not an area I have been spending much time addressing!
4) Depends on the game of course. So many of my games are more puzzle based so having an strong NPC isn't really needed there. But I did have fun with both the Pirate and the Chimpanzee in Adventureland XL !
5) AI dungeon is an interesting idea. Each iteration gets more and more promising. But still has a ways to go yet.