ScottAdams

Joined 5 years ago

Karma
430
Submissions
56
Member since
Nov 18
Www.clopas.net or personal www.msadams.com
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Recent submissions

Comment · 5 years ago
Now I know who you are! You gave some excellent advice on a project I was working on! Nice to see you here as well!
Comment · 5 years ago
He will be missed. I still remember fondly he would fly around the floor of the West Coast Computer Faire on rollerskates, going everywhere to make sure it was running smoothly.
Comment · 5 years ago
It can end up being a lifetime of work :)
Comment · 5 years ago
Please let me know what you think about them [email protected]
Comment · 5 years ago
Yes the Bob Lidil book was very special. I also saw the conversation on Harry's old game. That was a fascinating story. Amazing after all these years.
Comment · 5 years ago
Sorry you didn't get to finish it. I had a lot of fun writing that one and working with the incredible folks at Marvel!
Comment · 5 years ago
It is possible. Adventureland was available for the Pet as was Pirate Adventure.
Comment · 5 years ago
I did indeed. I had one of the earliest expansion interfaces and disk drive. It had severe noise on the bus cable which caused no end of problems! They finally came out with a field service repair for it.
Comment · 5 years ago
It's been interesting. I have a personal sig that reads:

Not Dilbert, Adventure! Say yoho and everything spins around and suddenly I'm elsewhere...

Comment · 5 years ago
Hi check out the downloads and links section of my personal site www.msadams.com for the classic games or www.clopas.net for new ones.
Comment · 5 years ago
I could indeed been on the cover. I hope he was a good teacher. I loved geometry and it was my first exposure to solving things logical. I remember it came naturally and I aced the course. QED
Comment · 5 years ago
Lol yes I chatted today with him :)

Cool!

Comment · 5 years ago
Best one I did in that area was The Inheritance. It requires you to read and show you understand some bible verses. You don't have to agree with them but you do need to comprehend what they are saying.
Comment · 5 years ago
That is so neat. Ruby running IF is very special! Wonderful to hear you using your gift that way!
Comment · 5 years ago
1) yes this has always been an issue. My early Marvel games had to deal with this as there were numerous characters to interact with. In Escape the Gloomer I mostly avoided it as Gillig is trying to stay hidden so you just get to hear conversations. In Adventureland XL I brought by my old friend the pirate. And you do get have some interactions with him as well as Robin's Merry Men. Still not very deep or rich

2) That's harder to answer. I have done a lot of things that may not have panned out commericially but I enjoyed the technical challenge and was happy with the results. I never see failure, just an oppurtunity to improve something :)

3) I am sure it could be, just not an area I have been spending much time addressing!

4) Depends on the game of course. So many of my games are more puzzle based so having an strong NPC isn't really needed there. But I did have fun with both the Pirate and the Chimpanzee in Adventureland XL !

5) AI dungeon is an interesting idea. Each iteration gets more and more promising. But still has a ways to go yet.

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