Schlaefer
Joined 16 years ago
Joined 16 years ago
> In practice it seems everyone in the value chain are forced to pay, Intel, AMD, Nvidia, HP, Dell and then even browser and software.
The fee is payed by the one who makes it "available" to the enduser. AMD and Intel pay nothing, they implement "math" accelerating it, but they do not "provide" it to a customer. The fee is collected by the last one in the chain enabling it for the customer.
So Dell selling a product supporting it out of the box as a complete "experience" is the last in the chain. If e.g. Dell doesn't support it and the user acquires the "enabling piece" from the Microsoft Store, then Microsoft has to pay it. That's why U.S. based Linux distros (backed by a company) disable the codecs, because they would be the last in the chain (e.g. by shipping the "enabler" through mesa). For the same reason Firefox would be on the hook, if they ship the "enabling" part - which they get around for h.264 by providing a blob payed by Oracle or relying on the OS facilities for h.265.
The premise of the article is pretty clear: It's a statistic about how much raw material was extracted by the industry. Nothing more, nothing less.
There's also the number for agricultural consumption. But somehow we don't need a huge disclaimer about the water cycle to prevent hurting people who like agriculture.
Also having different encoding settings for different purposes is desired (e.g. high quality local recording for an edit later while live streaming to different services at the same time [Twitch, Youtube, ...]).
That said, I'm not aware of Intel limiting the number of encoding streams, so I don't know where the number 2 originates.
What are the odds of that person identifying what is currently active?
If the counter is "you know because you remembered" or you "know because you learned" then any of these answers indicate a inferior and non-intuitive UI design.
https://www.youtube.com/watch?v=h7YbqrJ0_nM
PS: The core of Valve's technical contribution is around the SteamDeck. You already know it runs Linux, Proton, yadayadayada. An obvious fact that only clicked for me after being mentioned in the presentation: if you aren't in the Steam store but want your app on the SteamDeck the primary option is a Linux version (distributed through flatpack). That (commercial) incentive alone is a huge benefit. Suddenly you can make a business case why your product maybe should support Linux.
If you use Wayland the answer is Yes. There's a "Scrolling speed" configuration in the Mouse settings.
My bad, I only read the title here and never parsed behind the parenthesis on the original page.
Nonetheless the overall language seems to put a lot of weight on the different desktop environments, not the spin/distribution choices.
> Could you show the top output for your distros? I wonder why there's such a huge discrepancy.
This is from MX Linux: https://pastebin.com/7drT8LWt
Not activating the whole Akonadi PIM subsystem by default should easily free two or three hundred MB on KDE. Not sure about the rest.
- Fedora plasma ca. 1.4 GB (matching your numbers) - MX Linux plasma ca. 600 MB - EndeavourOS plasma ca. 800 MB
Considering the significant difference you either have to go into more details or make that disclaimer prominent.
Now do it again on a different distro which packages different default apps and services, and see how these values differ by multiple hundreds of MB.
See also the "zram on Fedora" section in the article.