SL61
Joined 13 years ago
Joined 13 years ago
I'm sure high school kids are still being told that today, and it might not be entirely false. Decent-paying jobs have certainly become more specialized for specific college majors, but I still see local job listings on the lower end of the white collar pay scale that ask for a BA/BS without expressing preference for a specific major.
But I'm also curious about whether they've studied the long-term growth impact like you mentioned. I first needed to pay for cloud storage as a broke college student. I'd used Dropbox's free tier in high school and only needed a bit more space, and I certainly didn't have $120/year to spend on it. I ended up switching to Google Drive's $2/month plan and never looked back at Dropbox. If Dropbox had offered a comparable plan, I would have stayed and ended up upgrading to the $10/month plan when I got my first job. Looking at how much data I'm using right now, I would have become exactly the type of underutilizing user they want.
In my experience the latest batch of models are a lot better at transcribing the text verbatim without moralizing about it (i.e. at "understanding" that they're fulfilling a neutral role as a transcriber), but it was a really big issue in the GPT-3/4 era.
I live in an area that's not a tech hub and lots of people get confrontational when they find out I work in tech. First they want to know if I'm working on AI, and once they're satisfied that the answer is no, they start interrogating me about it. Which companies are behind it, who their CEOs are, who's funding them, etc. All easily Googleable, but I'm seen as the AI expert because I work in tech.
The disconnect here between tech people and non-tech people is that most users do care about stuff like this.
I run a popular website as a solo project so all the feedback/complaints are routed to me, and one thing I've learned is that users really don't want websites to "feel old". Sure, they want it to be fast, but they also want all the bells and whistles like loading indicators and animations.
If you show Hacker News to someone who's not a developer, especially if they're under 30-35, their reaction to the layout and functionality will be visceral disgust. I really can't stress enough how much modern users hate the traditional plain HTML look. If you're trying to convince users to use your site and it looks or functions anything like HN, they'll get angry and close the tab within seconds to look for an alternative. Even if you've made a SPA with plenty of bells and whistles, users will still get upset if anything feels "clunky", which is often user-speak for "this component needs animations and a transition state". They don't know or care that all the fancy stuff increases the complexity of the codebase.
Every software project hits a point where the super clean abstractions the developers came up with start to clash with the messy way it's used in the real world. This is the frontend version of that. We have no choice but to give users the UX they want.
It's possible to be semi-famous and still able to go to the grocery store and pump your own gas without getting recognized. The local sports radio guys don't need an entourage, even if they do get recognized. But as a rising artist, you hit a point where you can no longer go out in public at all. It's really shocking when it happens because it's so abrupt. My dad's famous friend was a regular at a local restaurant and wasn't bothered for a long time, even when his name/face started showing up in the media. Then one day another customer shouted his name and he got mobbed by fans, and he realized he couldn't go out to eat like a normal person anymore. I think Charli crossed that line with the success of her album Brat last year. It's the point where you start to ask yourself if it's really worth it, and maybe consider going full recluse like Thomas Pynchon. (That's not even getting into the online stan culture stuff that Charli talks about in the article.)
So the stakes are drastically higher for 18 year olds picking their college majors. It's effectively a life commitment for a specific career path, and there's a lot of anxiety among students because they don't know if the career path they're betting the farm on will still be be viable by the time they graduate. There's also a sense that if you can't manage to find work in the field you majored in within a year or two of graduating, you've fallen off the track and are condemned to DoorDashing forever.
I'm always amazed at how many older people I know (especially 60+) spent their twenties directionless and then started a decent paying career in their 30s, often by simply learning how to do something and getting a job doing it. I'm not sure what policy platform would make that possible again, but accomplishing it would alleviate a ton of the anxiety that young people have today.
The Mann vs. Machine update in 2012 added a new game mode that would give players loot as a reward for completing missions. Players who didn't care about the trading market (i.e. the vast majority) would look up trading sites after a gaming session to offload their stuff fast without caring much about the value. People who described themselves as "quickbuyers" would aim for the people who wanted quick and simple transactions and then sell the item elsewhere for a markup. I did this for a while and averaged $5-10 of profit per day, usually 20-30 cents per transaction. Someone treating it as a full-time job could probably have made a lot more, like $20+ per day.
That was pretty good money if you a) were a kid with no living expenses, or b) lived in a developing country where the money went farther. I was in group A. Any time I wanted to buy a Steam game, I'd put up my quickbuyer listing on the trading sites and save up the money. But I suspected at the time that most people in the scene were in group B. If I were Valve I'd struggle to pull the trigger on a major change to the in-game economy knowing that it would affect the livelihood of a nontrivial number of people in countries like Venezuela, and maybe that's the reason they seem to have hesitated for so long.
In the really old days you would move somewhere (often because you heard that some industry was booming there) and then look for work. Today you can't do that without a lot of savings.
[1] https://www2.census.gov/library/visualizations/time-series/d...
[2] https://www2.census.gov/library/visualizations/time-series/d...
[3] https://www.challengergray.com/blog/historical-analysis-fewe...