Recent submissions

Comment · 6 years ago
Should've started with "Hello Neo"
Comment · 6 years ago
Comment · 6 years ago
Maybe that person went to a place where they could get Internet, downloaded the game to a suitable storage medium and dragged it over from there into their steam folder at home.
Comment · 6 years ago
I would not say that this will necessarily be hugely expensive. People who would have waited for a crack would not have paid anyways. The only impact is them getting to play the game at the same time as everybody else.
Comment · 6 years ago
Based on how many games using only the in-built DRM in Steam are cracked I'd guess that "lock-in" is really not that big of an issue, if at all. Other DRMs are far more invasive than the Steam DRM.
Comment · 6 years ago
Don't forget to use Blockchain
Comment · 6 years ago
The Steam DRM doesn't appear to be too terribly difficult to crack, considering there are so many cracks of steam games out there.
Comment · 6 years ago
> 2. They demand full support from game devs, despite only making up an absolutely tiny fraction of the customer base. They routinely make up less then 0.1% of sales (!), but cause 20%+ of support tickets[0]. No sane business in the world would sink 20% of their support budget into 0.1% of their revenue.

There's also the opposite story told by some indie devs, where linux user actually make up a significant portion of sales and also provide very technical support requests/bug fixes. I'll see if I can find the article where I read this somewhere.

Comment · 6 years ago
How many people would actually listen if they aren't at least mildly interested in technology?
Comment · 6 years ago
This is Gold, though I'm not sure if this is satire. Especially point 8 sounds like satire, but maybe that's just my Linux-infected brain and not what normal people think.
Comment · 6 years ago
> users should be warned of the issue so they can act accordingly, and not stay in the dark until someone discovers the hack.

What part of this sentence did you not understand?

It's about WARNING the user before they do the upgrade so they 1) know what will happen and 2) know how they could fix it.

Comment · 6 years ago
That kinda defeats the purpose of airplane mode, doesn't it?
Comment · 6 years ago
100% of what is in the link you sent is in the original link.
Comment · 6 years ago
They shouldn't be able to pull Rocket League from customers who already have it in their library. They couldn't do it with other games like Metro Exodus either.
Comment · 6 years ago
These two consoles may be pretty close to EOL. If the next consoles have vulkan it would absolutely make sense to use vulkan more.

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