Recent submissions

Comment · 2 years ago
Think of it like memory hierarchies. Bookmarks are long term storage, tabs are registers. Tab groups fall somewhere in the middle, easy to reengage with and easy to put out of focus.
Comment · 3 years ago
Probably mistaking Denmark for "Holland".
Comment · 5 years ago
They added lazy loading of fonts a couple years back, which took a chunk out of startup time.
Comment · 6 years ago
> * It has an easy-to-use package manager, and I'm not sure where C++ is on that front.

In the inescapable hell of n+1 competing standards.

Comment · 6 years ago
Given GDC is postponed are you planning to wait out and see if it's successfully rescheduled or otherwise? I've been on a bit of a GA binge recently and am especially curious what arguments might be presented for adoption in the context of game development.
Comment · 6 years ago
Does your GDC talk have a name yet? I'd like to keep an eye out for it.
Comment · 6 years ago
Comment · 7 years ago
I find it important to note that small communities where it is reasonable to know everyone and expect to be known are just as "real" as offline communites. I think there were a few years - at least for myself - where social media were mistaken and masqueraded as the same as small communities.
Comment · 7 years ago
> A lot of game engines use a mark-and-release per-frame allocation buffer.

I've heard of this concept but a search for "mark-and-release per-frame allocation buffer" returned this thread. Is there something else I could search?

Comment · 7 years ago
Iirc RefCell is marked !Sync, I thought Mutex was the multithreadong analog?
Comment · 7 years ago
DDC/CI?
Comment · 7 years ago
For the curious, search is now mapped to f3.
Comment · 7 years ago
Wouldn't you just constantly (always) disable it instead of typing a time consuming answer?

I've had a couple false starts on doing a full write up answering this question but the quick answer is that it's not actually time consuming and that doing the puzzle feels like the easiest way to get to the page.

A lot of procrastination blocking apps take an abstinence based approach which predictably leads to just disabling them. Another approach - the approach my extension takes - is attacking the instant gratification that you can get to through unconscious action.

The unlock puzzle takes maybe 5-15 seconds to complete, I find that time switch of mental state is enough to cause a moment of pause and consideration for whether I want to continue browsing.

As you mentioned a bypass is necessary and I added that in the extensions option page. I find that since the puzzles themselves aren't actually hard I usually feel like it's easier to do them then navigate away from the page and back.

I think the important thing to note is this isn't intended to stop you from procrastinating when you want to procrastinate. The intent is to help you recognize when you're procrastinating unconsciously.

The idea was largely inspired by this xkcd blag post - https://blog.xkcd.com/2011/02/18/distraction-affliction-corr.... One thing I took out it was the idea that doing this action is part of a contract with myself that I don't have to feel bad about browsing as long as I do this step. That's not encoded into the extension and I'm not sure how important it is for how successful it has been for me.

Comment · 7 years ago
If you use Firefox on mobile I made an extension to make mindlessly browsing blacklisted sites inconvenient - https://addons.mozilla.org/en-US/firefox/addon/impede/

It's undocumented but it wouldn't be hard to add. Essentially you blacklist a domain in the 3 dot menu (toolbar icon on desktop). Blacklisted sites will show a word and key-value pairs of letters and numbers, you have to add up the values for each letter in the word to unlock the page. You can change the word length in the options page, also in options you can set the extension to sleep for 5, 15, and 30 minutes when you want to disable it without having to later re-enable it.

Comment · 7 years ago

Live from the official Hacker News API

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