PetitPrince
Joined 14 years ago
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Member since
Dec 7
Joined 14 years ago
Too bad many blockbuster games nowadays have a camera-over-the-shoulder approach rather and focus on aiming on stuff rather than fixed camera (understandable since so many of them are open world); this would have given a nice accessibility option for fan-made mods. That said, for character action game with melee combat (the likes of Devil May Cry, Elden Ring, etc), maybe a god-game view centered on the character with a limited field of view could work ?
Shift inset is handy when ssh-ing intobabtemoyr machine with Python windows.
Console are also single (or lately dual) target so it's theorically easier to debug and optimize compared to PC.
This is sad and kinda foolish but it's refreshing to hear money going in this direction instead of the other. I hope this CEO has a good life at least.