Mordak
Joined 14 years ago
Joined 14 years ago
I realized some time ago when I talk to people about rust, I don't really mention memory / thread safety in a security context, I mention them in a reliability context. Compile-time checks mean I basically never spend time debugging runtime crashes, and generally can count on the compiler to catch memory and thread safety issues before the program ever runs, and this saves me time and aggravation in production. I care about security, but I care more about reliability, and rust compile-time checks mean my software is reliable in a way that runtime-checked languages just aren't.
This applies to lots of languages. Every time I hit a runtime crash in python, or ruby, or js I die a little inside. Even though they are memory-safe because they're garbage collected, I still waste time debugging runtime errors.
- Parsing untrusted inputs. nom[1] is a joy to use, and lets you kind of effortlessly and fearlessly process random input from wherever and turn it into useful data structures. If your data is very regular or in a standard format, then serde[3] is very hard to beat if it just boils down to 'derive(Deserialize, Serialize)' on your Rust struct.
- Bulk data processing. rayon[2] makes pegging your machine easy if you have a lot of work do to, and the Rust semantics around thread safety, data ownership, and explicit copying make it kind of trivial to reason about how your data gets from input to output and tuning it to be crazy fast.
- Generic systems language. Maybe this one is personal, but I find it's more productive to write generic cli applications and whatnot in Rust over C, ruby, or python. There are some nice libs to make part of this pleasant (structopt[4]) but this really boils down to reliability. Because Rust makes it obvious where things can fail so I can deal with it I have way higher 'just works' outcomes in Rust than other languages. I might spend slightly more time making it compile, but I spend basically zero time debugging runtime failures and this is kind of indescribably amazing.
[1] https://docs.rs/nom/6.1.0/nom/index.html
The guy who maintains it said in the reddit thread[2] about this same topic that the Google people have been sending him good PRs, which is presumably related to integrating Rust into Chrome.
[1] https://crates.io/crates/cxx [2] https://reddit.com/r/rust/comments/gpdorw/the_chromium_proje...
We built a new project in all "modern C++". It is 100% shared_ptr, unique_ptr, std::string, RAII, etc. It initially targeted C++17 specifically to get all the "modern C++" goodness.
It segfaults. It segfaults all the time. It is entirely routine for us to run a new build through the CI process and find segfaults. We fuzz it and find dozens of segfaults. Segfaults because of uninitialized memory. Segfaults because dereferencing pointers. Segfaults because running off the end of arrays. Segfaults because trusting input from the outside world ("the length of this payload is X bytes").
This is where the "modern C++" people tell me we must be doing it wrong. But the reality is that "modern C++" isn't as safe or as foolproof as the advocates say it is. But don't take my word for it - this whole thread is about Google people coming to the same conclusion.
Meanwhile I can throw a new dev at Rust and watch them go from zero to works in a week or so, and their code doesn't segfault, doesn't panic, and actually does what it is supposed to do the first time. Code reviews are easy because I don't have to ponder the memory safety and correctness of every line of code. Reasoning about unwrap() is trivial. Finding unsafe {} is trivial (and removing it is also usually easy).
Rust and OpenBSD share a lot of technical values though so maybe this isn't surprising. Rust values safety and correctness. OpenBSD values safety and correctness. Rust values 'Just Works' with all the nice things cargo does and the whole 'fearless refactoring / concurrency' thing. OpenBSD values 'Just Works' with sane defaults and the 'batteries included' base system.
FlatBuffers, Protobuf, Cap'n Proto, etc., all require an external schema configuration that you compile into a code chunk that you include into your program. Without this it is impossible to make sense of the data. In our case, the data is semi-structured and changes frequently. The prospect of maintaining a schema registry for all the data users and keeping everyone up to date and backwards compatible is enough of a burden that it was excluded.
Avro also uses schemas, but since the schema is embedded in the file it is self-describing so the reader does not need to do anything special to interpret the data. But Avro's C library is buggy and the python deserialization performance was terrible, so Avro was not selected.
- Msgpack serialization and deserialization is very fast in many languages - often 100x faster then JSON
- Msgpack natively supports encoding binary data
- Msgpack has type extensions, making it trivial to represent common types in an efficient way (eg. IPv4 address, timestamps)
- Msgpack has good libraries available in many languages
If you do not care about those things (no binary data, no need for extended types, not performance critical) then JSON is just fine.
Having used both scons and waf, and also having used make, cmake and cargo, I would take any of the last three over scons or waf in a heartbeat. I think cargo is far and away the nicest to use because there is very little to actually do to build your program. Using waf or scons was always an exercise of 'I added a header file, so now I need to figure out the scons/waf API in order to tell it what to do with it'.
The OpenBSD httpd is privilege separated and chroot()ed, and each component only pledge()s the syscalls it needs. This reduces to just the syscalls needed to do filesystem operations inside the chroot, log, and talk on the internet. In the CGI context, if your application only needs to read / write to stdio to talk to httpd, then you can limit yourself to just stdio, or if it only needs to read files then it can limit itself to just those syscalls. If your application does something outside of your pledge() (eg. exec(), because it got pwned) then the kernel will kill it.
There is an in-between case where you have a console, but do not control the boot loader (so cannot boot bsd.rd) and cannot boot an iso. It sounds like maybe you are in this situation? In this case, you can still follow the upgrade directions as if you do not have a console[1]. Alternately, sometimes when I am in this situation I just download the install kernel (bsd.rd), move it where the boot loader is hard-coded to look (/bsd), and then reboot. The boot loader will boot the install kernel and you can follow the usual / common upgrade procedure on the console.
There is also autoinstall[2], which can automate the upgrade procedure for you and reduces upgrades to just rebooting into bsd.rd and waiting a bit. There is a bit of effort to create the response file, etc., so this may be overkill for a single instance but is very useful for upgrading fleets of machines quickly.
[1] https://www.openbsd.org/faq/upgrade64.html#NoInstKern [2] https://man.openbsd.org/autoinstall
I found that the runtime overhead was about 2% on average, but there are many factors that contribute.
1. We don't silently skip instrumentation. If we can't find a free register then we will force the frame setup code to the front of the function so we can get one. See the diff in PEI::calculateSaveRestoreBlocks().
2. We do spill the calculated value to the stack. This is unavoidable in many cases (non-leaf functions). It would be an optimization to not do this in leaf functions, but this would also mean finding a register that is unused throughout the function. This turns out to be a small number of functions, so we didn't pursue it for the initial implementation.
3. I'm not sure what you mean by the cookies are shared. Do you just mean that they are all in the openbsd.randomdata section? They have to live somewhere. Being able to read arbitrary memory in the openbsd.randomdata section would leak them, yes, though this doesn't seem to have been a problem for the existing stack canary, which lives in the same section. I see that RAP keeps the cookie on a register, which sounds like a neat idea. I'd be curious to see how you manage to rotate the cookie arbitrarily.
4. I'm glad you like the int3 stuffing. :-) We could always make the int3 sled longer if it turns out these rets are still accessible in gadgets that terminate on the return instruction. Have you found any?
Anyway, I'm happy to see your commentary on this. You guys do some nice work! If you have other suggestions for improvement I'd be happy to hear them. You can email me at mortimer@.
> As a compromise, I allowed them to silently patch the vulnerability.
It's pretty easy to argue that OpenBSD doesn't like embargoes, but it's pretty hard to argue that they ignore embargoes and patch whenever they want to. In this specific case, the project asked and received permission to patch early. The fact that the researcher regrets this in hindsight is beside the point.