MatthiasWandel
Joined 11 years ago
Joined 11 years ago
And some of the cuts it allowed me would hit the ax handle on another part, the shock from that damages the ax handle and is painful on the hands.
And then there's the lifting the stuck block by the axe and hitting it axe side down to finish the split instead of pulling the stuck axe out.
So the simulation handles none of the challenges of splitting wood.
Some experiments I have done with something that does summation showed a considerable speedup by summing odd and even values into separate bins. Although this applies only to doing something not too closely resembling signal processing algorithms, as the compiler can otherwise optimize out for that.
Part of my video titled "new computers don't speed up old code"
Another thing to be wary of -- pipes too close together sometimes pull together in pitch if both are played at the same time.