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Comment · 4 months ago
And don't forget closing the PS3 and Vita Playstation stores, which they announced at the same time:

https://blog.playstation.com/2026/07/01/an-update-on-playsta...

This is a weird marketing strategy. They must feel free to do as they please since they know consumers are trapped.

Comment · 6 months ago
For those interested, the documentary can be found in the video section of the Internet Archive.
Comment · 8 months ago
Comment · 2 years ago
This comment doesn't belong on HN.
Comment · 3 years ago
Still not enough, if by a simple calculation they make 200,000$ of profits per day. The fine should be higher than the profit, period.
Comment · 3 years ago
Comment · 3 years ago
Comment · 3 years ago
Do you still take this man at his word, after all he's done?
Comment · 3 years ago
Thanks for the filter, very useful! I'm keeping this on until Reddit backtracks.
Comment · 3 years ago
Good observation. We reuse a lot of the same assets in video games.
Comment · 3 years ago
Thank you for your well written response. I found it informative as I'm also currently exploring ways to leverage ChatGPT in my daily workflow. I also found it interesting that your answer kind of mirrors the writing style of ChatGPT, especially at the end there.

I'm not saying you used it to write that response by the way, just that it may become more and more common for people to adopt this style the more ChatGPT's usage is widespread.

Comment · 3 years ago
Is that some sort of racist comment? 30 seconds of Google search would've told you that he's a French citizen, speaking in the french senate in that video.
Comment · 4 years ago
Why would you say that? Can you elaborate? As far as I'm concerned, it is a great free online resource which makes learning accessible to everyone. Sal Khan is also an excellent teacher.
Comment · 4 years ago
You can set frozen=True to make a dataclass immutable.
Comment · 4 years ago
Maya has been supporting Python for a long long time, it even supports Python 3 now. There is no more need to use MELscript to develop tools for it anymore, even though some commands are run using the MELscript wrapper in Python, but even then it's very rare.

Pretty much all the tools I've developed in the past couple of years for AAA games have been almost exclusively made with Python.

One of them we even developed tools to be DCC agnostic, which means that they could run both in Maya and 3ds Max flawlessly.

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