Kapow
Joined 12 years ago
Joined 12 years ago
If they avoided man-made objects, that would indicate that they're smart enough to tell the difference. They're just grabbing any object they find that stands out. If anything, that implies less intelligence.
Oh, "but I wasn't SAYING it" you say? Who judges whether hate speech is excused by context? Facebook interns? AI algorithms? Sorry, the algorithm has pronounced you guilty, you are now banned.
That is the world you would create.
value = boolean ? this_value : other_value;
If the branching logic gets too complicated, I usually move it into a function (private method) with a return in each branch.They also mentioned the Zelda 2 glitch where you could wrong-warp by jumping off the top of the screen and using the Fairy spell. You could get into a weird town that didn't exist, and if you left you were stuck in the middle of the ocean.
It should talk about the number of tries so far (one each), the length of time it took is irrelevant. But why are they even taking turns when they have separate padlocks and could easily brute-force it? I get the concept they're going for but the premise doesn't fit and just confuses things.
https://jsfiddle.net/5Yzs6/17/
Did you know undefined is equal to undefined, but not <= undefined or >= undefined?
Or that two instances of the same object/array are not equal (e.g. [-1] != [-1]), but are both <= and >= each other?
Or that /.*/ is non-comparable (only != is true) to all numbers, but greater than [-0.5] and "-0.5", and less than [0] and "0"?
It's mostly in German, but each game page usually has a rules section in English and links to other sites with the same puzzle type.