Recent submissions

Comment · 4 months ago
> must break even

Understand the spirit of this, but probably not true. I don't think Xiaomi, or any big tech company, needs to break even on their new model releases.

Comment · 7 months ago
you raise a good point that nvidia support on apple silicon via egpu is probably in much higher demand due to openclaw

nvidia employees: please fwd!

Comment · 9 months ago
Comment · 10 months ago
Comment · 11 months ago
this is really neat. going to try it out with a creative coding tool I've been playing with.

are there any performance considerations to consider here relative to standard three cameras (either perspective or orthographic) ?

Comment · 1 year ago
Comment · 1 year ago
We don't like to open the door because of habit, light leaking, and noise.
Comment · 1 year ago
I wonder what the market size for this is. If it were a real product that wasn't super ugly in the bedroom, we'd use it. My BR is ~1500 ppm with two sleepers in a 10x12 room, and opening the window isn't an option.
Comment · 1 year ago
I started "Prime Target" on Apple TV last night and I knew the premise of this story sounded familiar! The protagonist is obsessed over a prime number problem.

Unrelatedly, I'd be curious what this couple thinks about using AI tools in formal math problems. Did they use any AI tools in the past 2 years while working on this problem?

Comment · 1 year ago
Automation to identify logical/rhetorical fallacies is a long held dream of mine, would love to follow along with this project if it picks up somehow
Comment · 2 years ago
Related, it'd be nice if cameras had signatures to stamp proof of authenticity for the photos they produce.

While we're building the wishlist, it'd also be nice to have a history of transforms to sensor & artist-made digital pixels. This would have to be supported in DCC.

With these 2 things (proof of authenticity and git-like edit history), we could at least say with some confidence when news media _is not_ AI generated.

Comment · 2 years ago
I feel like WebGPU actually holds some amount of promise as a cross-platform convenience. I'd agree that there's not a great reason to update your native code for this right now though.

If you're writing new gfx code though and are more familiar with web technology, there's definitely utility there. That's the bigger value prop: that people with web development skills can work on more pro (GPU-required) applications.

Comment · 2 years ago
I remember predictions that cable TV practices (bundling/ads/high prices) would eventually get into the "easy/cheap/fast" streaming tech and undermine its newfound value.

Even if streaming prices were just as bad as cable TV, you have to admit that the lock-in effects are minimal and that's pretty great on its own: no hardware, no-contracts, no brick-and-mortar, no service appointments or technicians, etc.

With that in mind, I don't mind at all if companies are implementing these tactics. The barriers to compete are now way lower and the situation is much better for consumers (compared to ISP entertainment).

Comment · 2 years ago
Do you have thoughts on Dreams by Media Molecule?

I haven't tried it, but, people seem to be pretty productive with it much in the way they would be with a DCC.

Comment · 2 years ago
On the webGL/GPU side, my cynical speculation is that the Apple has slowly been amassing a nest of graphics talent for the last 5 years (Metal, Vision Pro, ARKit, list goes on), and at this point they can't resist the pressure from employees to not support some of this stuff which should be table stakes and is obviously good for the user experience.

On the PWA side, best guess is anti-competition scrutiny.

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