JamesBaxter
Joined 13 years ago
Joined 13 years ago
Pipelines take a lot longer to run (because the load test environments are expensive we have one or two and serialize test runs on them to stop test runs stepping on each other, but the teardowns are slow, especially on failed runs)
To keep the test run fast we limit them to about 5 minutes but this creates unrealistic expectations of how fast our code would actually need to scale.
But it is nice knowing which changes have broken the load test. Hunting them down is so painful.
What I’d to have is proper metrics showing how close we are to our Non Functional Requirements over time to make it easier to sell “Performance stories” ahead of breaking the NFR rather than just fixing it as we break.
I appreciate cycling close to cars in a tunnel won’t be pleasant but we are slowly moving away from the internal combustion engine, the air will get better and better as electric gets more popular.
One of my minor concerns is that exporting to iOS/Android might not be coming straight away but I’ll have to play with it to find out!
It’s been quite fun abstracting as much game logic as possible into testable class libraries so I’m hoping it won’t be a bad migration for me.
Really looking forward to seeing if dependency injection will be easier
Even the Pinboard blog URL [0]he linked to in his leaving Twitter tweet[1]is showing the Apache Default page to me.
I know there are a couple of good mobile apps for Pinboard but I’d much prefer just being able to use the site on mobile
[0] http://blog.pinboard.in/ [1] https://twitter.com/Pinboard/status/1476079701978345472?s=20...
It looks especially bad when some of the podcasts are unofficial audiobooks releasing for instance a person reading a chapter of Harry Potter every day.
Not to mention the fact that cyclists can’t use the tunnel…
Being able to play game demos in the browser before installing the full version if you like it would be nice.
But for developers themselves I think it would be really cool to see the output of the tutorial you’re following before you start. It would be pretty motivating to see what’s coming and I think it could help get across some of the concepts which can be difficult in game dev.
I think they are worried about the competition and spending a lot to be the first company you think of (after TFL) when you think about traveling in London.
[1]https://www.theguardian.com/technology/2020/jul/08/uber-to-l...
I’m not sure what’s happened to Pinboard I hope Maciej is alright.
I tweeted him ages ago asking about if the pin a URL page could become responsive so I don’t have to use a separate mobile app. He’s responded with a joke. Years later and I’m still using the mobile app.