Diggsey
Joined 12 years ago
Joined 12 years ago
Ownership is automatic. You don't have to explicitly drop things when they go out of scope. (although the responsibility for that is split between the compiler and the library code).
Lifetimes are not automatic, but also have no effect on memory allocation. They are purely a static analysis path and you can make a functioning rust compiler that completely ignores lifetimes.
2. Codegen is extremely common (serialisation, reflection, bindings, etc.) to the extent that even requiring a whitelist of packages that can do code-gen seems like a non-starter (because everyone will just whitelist everything). Sandboxing build-time execution seems like a more practical approach than denying it.
3. It's not clear to me that this distinction is meaningful for many package managers. Crates.io for example distributes a packaged set of sources. What are you comparing these against? There's no requirement that the original sources be hosted anywhere public, and I definitely don't think it should be mandating use of GitHub or anything.
4. Needs to be a whitelist rather than mandatory, but yes.
5. Yes, with the caveat below.
6. What do you mean by "locked"? You cannot lock transitive dependencies and still have a usable package infrastructure. If I have packages A and B that both depend on C, then it's critical that the version of C used is maximally flexible, otherwise it becomes impossible for downstream packages to find a version of A and B that are inter-compatible.
In my experience there's a danger for security experts to neglect the practical consequences of the limitations they enforce. This is because they incorrectly place security as the most important requirement, when by definition it cannot be:
Without a product, there is nothing to secure. When a policy becomes too onerous, people don't simply stop doing their work, they work around it. It's a mistake to judge a security policy on what it prevents: a security policy should be judged on what it allows, because an unused or bypassed security policy is less effective than a weak one.
This is why I think thinks like sandboxed execution far more effective than trying to blanket deny things: it enables people to work in a more secure way rather than pushing them towards less secure alternatives. It's why the best way to get people to use secure cryptographic libraries is not just to berate them for doing things themselves, it's to build secure libraries that they want to use because they work well and are ergonomic.
People do exercise their freedom and do terrible things all the time - it's not rare. There are lots of ways to cause harm that don't require any study or knowledge at all, we just seem hyper-focused on the possible "sci-fi" consequences of AI for some reason.
I would argue the reason people don't go and kill someone (or worse...) even more often than they do is not because it's difficult but because most people have no desire to cause that kind of harm, and because of the consequences to themselves of doing so.
So yes: technical difficulty put some kinds of harm out of reach of people, and AI can lower that barrier somewhat, but in the grand scale of "harm people can do" I think it's receiving undue attention.
And from a practical standpoint: how do you get from there to arguing that we should set some impossible-to-define threshold of "frontier" at which point it becomes so evil that we need to forcefully delete it from existence? Don't you see the problem with trying to put such black and white restrictions on something that's so inherently amorphous and slippery? (And by definition, if you delete the "frontier" model from existence then the next best model is now "frontier" ad infinitum...)
On top of that you have the issue that model weights are just information, so in some sense you're legislating the knowledge that is allowed to exist. That's quite a bit more draconian that current laws which usually focus on what knowledge you can share.
This is the main difference though: in git files can be `staged`, `unstaged` or `committed`, so at any one time there are 3 entire snapshots of the repo "active".
In `jj` there is only one kind of snapshot (a change) and only one is "active" (the current working directory). When you make changes to the working directory you are modifying that "change".
As others have mentioned, the equivalent to `git checkout` would be `jj new`, which ensures a new empty change exists above the one you are checking out, so that any changes you make go into that new change rather than affecting the existing one.
A bunch of low level binaries stitched together with shell scripts is a lot faster than python, so not really sure what the point of this comparison is.
Python is an extremely versatile language, but if what you're doing is computing hashes and diffs, and generally doing entirely CPU-bound work, then it's objectively the wrong tool, unless you can delegate that to a fast, native kernel, in which case you're not actually using Python anymore.
There's essentially no difference between putting the logic in the app vs a stored procedure (other than round trip time)
1) Lack of validation of the configuration file.
Rolling out a config file across the global network every 5 minutes is extremely high risk. Even without hindsight, surely one would see then need for very careful validation of this file before taking on that risk?
There were several things "obviously" wrong with the file that validation should have caught:
- It was much bigger than expected.
- It had duplicate entries.
- Most importantly, when loaded into the FL2 proxy, the proxy would panic on every request. At the very least, part of the validation should involve loading the file into the proxy and serving a request?
2) Very long time to identify and then fix such a critical issue.
I can't understand the complete lack of monitoring or reporting? A panic in Rust code, especially from an unwrap, is the application screaming that there's a logic error! I don't understand how that can be conflated with a DDoS attack. How are your logs not filled with backtraces pointing to the exact "unwrap" in question?
Then, once identified, why was it so hard to revert to a known good version of the configuration file? How did noone foresee the need to roll back this file when designing a feature that deploys a new one globally every 5 minutes?
In most C code I've read, the lifetimes of pointers are not that complicated. They can't be that complicated, because complex lifetimes are too error prone without automated checking. That means those lifetimes can be easily expressed.
In that sense, a fairly direct C to Rust translation that doesn't try to generate idomatic Rust, but does accurately encode the lifetimes into the type system (ie. replacing pointers with references and Box) is already a huge safety win, since you gain automatic checking of the rules you were already implicitly following.
Here's an example of the kind of unidiomatic-but-safe Rust code I mean: https://play.rust-lang.org/?version=stable&mode=debug&editio...
If that can be automated (which seems increasingly plausible) then the need to do such a translation incrementally also goes away.
Making it idiomatic would be a case of recognising higher level patterns that couldn't be abstracted away in C, but can be turned into abstractions in Rust, and creating those abstractions. That is a more creative process that would require something like an LLM to drive, but that can be done incrementally, and provides a different kind of value from the basic safety checks.
And when they don't? What then?
One of the biggest issues with the implementation of passkeys that I've encountered is that I'm not offered the choice of where a passkey will be stored. It's just a fight between my password manager, my browser and my OS which all try to be "first" to intercept the passkey request, and if the "wrong one" gets it there's no way to say "actually no, I didn't want you to handle this passkey request".