DaleCurtis
Joined 8 years ago
Joined 8 years ago
Maybe having an ImageEncoder API might be worthwhile after all then https://github.com/w3c/webcodecs/issues/204.
It really only matters in long form content where nothing else on the page is changing though.
Basically after detecting silence for 30 seconds or so it switches from a sink backed by the OS audio device to a null sink.
Note: Since this uses a different clock than the audio device we have received some reports that when the context is finally used there can be some distortion at specific tones. The workaround is for sites to use the suspend resume API mentioned in the article.
Feeling adventurous, I dug through my archives and found my old ICQ database and followed https://sec.sipsik.net/tuts/net/icq.txt and used the code at https://web.archive.org/web/20070209002044/https://rejetto.c... to decrypt my password...
Sadly it was the one I had tried :( It was a fun trip through nostalgia at least!
If you can't share the dump for similar reasons to why you have crash reporting disabled, you can build minidump_stackwalk from Chromium and use it to generate an unsymbolized stack trace that you can post to the bug. A Chrome developer can then symbolize it.
https://www.chromium.org/developers/decoding-crash-dumps/ has some more details.
Yes, just feeding inputs 1 by 1 for each dequeue event until you get the number of outputs you want in your steady state is the best way. It minimizes memory usage. I'll see about updating the MDN documentation to state this better.
What's wrong with the existing VBR/CBR modes? https://developer.mozilla.org/en-US/docs/Web/API/VideoEncode...
> I don't think you need a shader...
Ah I see what you mean. It'd probably be hard for us to standardize this in a way that worked across platforms which likely precludes us from doing anything quickly here. The stuff easiest to standardize for WebCodecs is stuff that's already standardized as part of the relevant codec spec (e.g, AVC, AV1, etc) and well supported on a significant range of hardware.
> ... instead of round-tripping into a CPU buffer
We're working on optimizing this in 2024, we do avoid CPU buffers in some cases, but not as many as we could.