DSMan195276

Joined 13 years ago

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Recent submissions

Comment · 2 days ago
Well actually, no. The Tether T&C says that they can basically do whatever they want with your wallet, all disputes have to be resolved via arbitration, and you waive your right to a jury trial.

Sure, you _can_ still sue them anyway and maybe get around the T&C, but you can sue the government to, the important question is if you can actually win.

Comment · 6 days ago
The only reason to buy this stock specifically is if you think it will outperform the market though, otherwise you're taking a more risky position with no upside.

Put another way, the risk has to be worth the potential reward - expecting Amazon-like returns might be unrealistic, but what level of returns would be necessary to counteract the amount of risk you're taking on if you buy Anthropic stock? And what kind of valuation would Anthropic have to reach for that to be possible?

Comment · 18 days ago
Worth keeping in mind that no medical test has a false positive rate of zero, so whether a test is worth doing becomes a statistical question - and the accuracy of some of those tests is different depending on whether a doctor first screened you to be likely to have a certain condition.

If you were to do something like run every cancer test possible then _eventually_ you'll find one that says you have cancer, but it's not a valuable result because statistically one of them was eventually going to say that. I don't think most doctors are doing significant statistical analysis to determine what tests to give you, but the general concept that you don't simply run every test you can for fun is very sound, screening beforehand can rule out a significant amount of false positives while hopefully not significantly increasing the chance that something is missed.

As somewhat more real example, rapid strep throat tests overall rarely give an inaccurate positive result, meaning that if the test shows a positive result you can be pretty confident you have strep throat and need antibiotics. However the false positive rate of rapid strep throat tests is extremely dependent on the patient first being screened for symptoms of strep throat - there are lots of asymptomatic strep throat carriers who have no symptoms but do have the bacteria, they don't need treatment but do give a positive result on the test. Thus if you were to give a rapid strep throat test to an entire school to try and eliminate all cases of strep throat then you'd find that ~10% to ~20% of the school gets a positive result. In that situation at least the tests are cheap and you could potentially resolve the situation over a number of weeks, but not every test is so simple.

Comment · 20 days ago
> Though that also is part of the reason that a they're not more common. Each hologram is the film rather than a "print".

This might be true for current processes but it seems like it should be possible to duplicate a hologram - use a hologram as a stand-in for the original scene when creating a new hologram. The result might have some blur (that progressively gets worse the more 'generations' you are from the original) but that seems like a solvable problem if someone worked at it.

I think the real reason we don't see them is more practical - it's amazing tech but a bit too much of a novelty in its current state, it's just not something that most people would want to put on their wall.

Comment · 1 month ago
> if they wanted to properly triage and annotate vulnerabilities, and provide reasonable assessments of what is or isn't likely to be a security risk, they absolutely could.

I'll challenge this, I don't think that's really possible, at least not to any high degree of confidence. Nobody can realistically evaluate if any particular out-of-bounds read/write or use-after-free is "safe", and if you're going to consider all of those as security risks then there's not really a point in trying to filter out the few bug fixes that might not lead to those things.

Try going to the linked page, pick any random CVE, and read it. I've checked a bunch and I'd say _at least_ 8/10 of them are variations on those two things.

Comment · 1 month ago
Err, Pokemon Champions does not require a Nintendo Switch Online subscription to play online.
Comment · 2 months ago
Right, and then everybody would be in the comments complaining about how "everybody is using a new term for planet and it's ridiculous, just call them planets". It's not a battle that can be won.
Comment · 2 months ago
Yeah apparently people are getting harassed on the regular about Pluto, I'm a little confused.
Comment · 2 months ago
Why would you assume that? That's not even true of regular software :D

But also, as long as the game works on the specific hardware it was designed for then that's all that mattered, which was my point. If it reads uninitialized memory or depends on exact cycle counts or some undocumented hardware behavior then that's _fine_ if it still works on the real hardware, plenty of that was even intentionally done to achieve things otherwise impossible on that hardware.

At the same time it makes it almost impossible to verify even trivial changes to a function. Once you start accounting for all the potential state differences the answer to "does this function work the same?" will basically always be 'no' unless the code is identical. The only way to eliminate various kinds of state from being a concern is to analyze where the function is _used_, rather than just the function itself, and that's an entirely different and much harder kind of challenge.

Comment · 2 months ago
Who said games were well written? Older games are often very sloppy and buggy, and abuse the specific hardware they're designed for to get extra performance, unique graphical effects, etc.

Emulators constantly run into games that don't run because of specific hardware nuances that may or may not have been intentionally used (Ex. relying on exact cycle counts, reading uninitialized memory, changing values while they're used, etc.).

Comment · 2 months ago
That seems a bit silly considering how many of the most famous paintings and artworks are/were commissions. Do you disqualify anything that was made for monetary reasons?
Comment · 2 months ago
On its own that seems like a pretty weak justification, at that point we would need to preserve every copy of every book forever because you never know what what useful physical material it has on it even beyond its text. That extends to non-book items as well, and while I understand the idea it's just not realistic in any sense.

I think the more important part is to define what "rare" actually means and save/digitize set copies of those books that are actually at risk of being lost completely (rather than letting them rot away somewhere or get bought up to be privately destroyed). I suspect many of them are just not at all interesting enough to justify the expensive though.

Comment · 3 months ago
> Point being, the tools have always existed, and always felt inappropriate or convoluted, but my parents at least were happy to do it for their kids 20+ years ago. From what you're telling me, they're now a lot faster and easier to access and use.

No they're not, the systems that exist today often don't even work and there's no alternative of "just mail a letter to Microsoft and they'll sort it out for you".

"Faster" is also a frankly a silly point - it's not like your parents were waiting at the mailbox until the letter came in the mail, the important question is the amount of time actively spent dealing with these things.

Comment · 3 months ago
> I might be being overly cynical here, but I think part of the problem is parents expect to give their kids the internet so they don't have to spend so much time/attention with them.

> I think this means any solution which involves active parent participation is going to get shunned by a vocal subset.

I don't think that's a fair assessment personally, rather you've missed a key detail that things are significantly more complicated than they used to be, it's not just an 'effort' issue. There is no universal "user is age X" setting that applies to everything everywhere, rather everything has a different system and pretty much all of them are terrible in various different ways.

I'm very tech savvy and I still struggled just to set up a Microsoft/XBox account for my daughter so that we could play some computer games together. Access to all the different age rating settings is spread across something like three different apps and websites and in my experience they don't even all work consistently. That experience is also not dissimilar from the experience with other types of accounts. For people I know who are less tech savvy it honestly doesn't matter how much time they put into it, eventually they give up and turn off age ratings because something isn't work and even if there's a solution it would take them hours to figure out.

Point being, if the existing tools were much better I don't think we would be having this kind of conversation.

Comment · 3 months ago
Yeah I agree with that as well, the unsafe keyword takes on a double-duty which makes it unclear how it's actually intended to be used. The idea that you might mark a function that's only made of safe code as 'unsafe' is not that obvious and not always agreed upon, I've seen plenty of debating about it.

The fact that 'unsafe' also enables all unsafe operations in the function body just makes it even messier, since you definitely _don't_ want that unless the entire body is really nothing but unsafe operations. Thus the "mark a safe function as unsafe" has a clear downside since it allows all the unsafe operations you didn't want to use.

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