ChrisGermano

Joined 1 year ago

Karma
8
Submissions
20
Member since
May 27
Dev by day, dev-for-hire by night
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Recent submissions

Comment · 11 months ago
Comment · 11 months ago
Doing less, more productive, but I know its limits. I treat is as my "little assistant" - able to accomplish a lot but without the experience or cognition to make good decisions independently. Been using it a lot for framing out basic unit tests, governance configuration files, bulk renaming, building test files on a known syntax, etc. On the side, I've been using it to throw together PoCs I can quickly test to see if I like my an implementation or need to take my idea back to the drawing board.
Comment · 1 year ago
It's not exactly what you're looking for but Game Dev Tycoon is very enjoyable if you want to experience a video game startup. Checks most boxes, not the most realistic but enough.
Comment · 1 year ago
I've been building https://smartrik.com which is heavily vibe coded. The entire platform is built out but far from production-ready. Prompts were very compartmentalized and specific so it hasn't been a high level "I want X, build Y" chain of commands, but manually written code has been minimal.
Comment · 1 year ago
On a similar note my parents didn't love the [AS] shows with more narrative but always sat down to watch stuff like 12oz Mouse with me. I still enjoy that kind of loose narrative content but I really don't get a lot of stuff these days, Skibidi included.
Comment · 1 year ago
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Comment · 1 year ago
I'm building a platform to help employees prepare for large high-value meetings and presentations with note taking and on-demand AI summarization and sentiment analysis to best prepare and deliver information. The main driver was first-hand experience with expensive team meetings that use time inefficiently and result in "circling back" or "taking it offline" to actually make decisions, which results in information silos and even more inefficient use of time.

The platform also supports HR for the organization by presenting in-depth anonymized data surrounding team interactions, exceptional individuals, and potential bottlenecks within the organization caused by qualitative issues. Aiming to launch by end of year and working with small businesses as free test users for feedback and validation.

Comment · 1 year ago
Not sure if schizophrenia or attempting creepypasta
Comment · 1 year ago
Being the resident JavaScript/Node expert on my last team put me in a great position for quasi-leadership and opened up some doors later on. The greatest skillset in my tech career has been developing soft skills, especially communication with non-technical audiences. Yes, metaphors and analogies are easy and overused, but using the right ones with the right people can go a long way.
Comment · 1 year ago
Comment · 1 year ago
Previously I developed crypto-centric web apps and games for clients, which eventually pivoted to security testing and bug bounties (several apps were in a legal grey area and willing to pay higher than average).

These days not doing anything actively making money but slowly working on a Discord trading card game platform that is free and open source but will have a premium version with hosting, additional features, etc.

Comment · 1 year ago
If AI can replace my job (mid/senior level developer) a lot of people will be in trouble as well. Realistically I would take whatever available retail job is closest and start churning out lightweight web and mobile games on the side until something caught on, bringing in slow ad revenue and selling the rights to anything that goes viral for a quick buck. Not quite shovelware, but not exactly AAA titles :)
Comment · 1 year ago
My team has faced issues like this and other than ensuring any secrets are removed from your code and stored in a .gitignore'd config file (if you really need them to live so close to the codebase in the first place), you need to prioritize that everything goes through proper PRs, privacy/access is properly configured, and any compromised secrets are rotated immediately. We have some tools like Snyk and Trufflehog but even those don't catch a lot of things - human review is best.
Comment · 1 year ago
I like the design and what the game's trying to achieve, but something was slightly off. Even on topics I'm well versed in (eg. sports brands) seeing 9 words at once, on the clock, felt more stressful than fun. Definitely a strong foundation for a daily game but I don't think triva-based categories work for the current design.

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