Recent submissions

Comment · 10 months ago
You may appreciate the game Split/Second, its in a similar vein.
Comment · 10 months ago
You may want to have a look at build123d. Its a Python library with an active and accessible community.
Comment · 1 year ago
Have you considered Build123D for CAD code?

I am also procedurally generating marble tracks and 3D printing them for about a year now and found that library very useful.

The community is very active and its very similar to features we know from Fusion360/SolidWorks but all in code.

Comment · 1 year ago
Small world, I opted for a Gosper curve myself, but when it got too big, cut out specific pieces and connected those.

It gives everything a uniform look while allowing to fill the space in a different way.

Comment · 1 year ago
This is really quite interesting and similar to a project I'm working on. I've been using procedural generation to generate a marble dexterity track similar to a Perplexus. My tools are mainly Python, the Build123D library and a 3D printer.
Comment · 1 year ago
Very interesting read.

I half expected a reference to the recent game Stray, where a cat finds itself in a robot occupied city and tries to find a way out.

Comment · 1 year ago
Lovely.

Reminds me of CADQuery and Build123D. Being able to programatically do CAD design "normally" done with GUIs.

Comment · 1 year ago
Comment · 1 year ago
Since you mentioned the ROG Ally, if you are looking for a handheld without a screen (basically a controller with a built in computer) you may like the Tecno Pocket Go.

Also, great pun with being blind and "excited looking at this".

Comment · 1 year ago
This is an amazing resource, which helped me greatly implement various P, PI, PID and PI-D algorithms in my open source C# application for Wattage (TDP) control on APUs for handheld gaming devices based on FPS sensor readings.
Comment · 1 year ago
Im still on Winamp, still got the keyboard keys in my muscle memory.
Comment · 1 year ago
Comment · 1 year ago
LiDAR sensors, like for example from SICK can have multiple 'layers' of sensors, which combined with various algorithms can handle rain pretty good.

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