Capricorn2481

Joined 4 years ago

Karma
2,013
Submissions
1,554
Member since
Jun 26
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Recent submissions

Comment · 4 days ago
What made you move to Clojure?
Comment · 4 days ago
Again, nobody in this letter said woke. You're just nonsensically calling things you don't like Woke to post rationalize the types of censorship these people are okay with.

> It's very clear to observers of reality that the vast, vast majority of prominent people and organizations who criticized wokeness have moved on to criticzing Trump

Definitely not. What kind of claim is this? You can't think of anybody that complained about Woke censorship that still supports Trump? You are pointing out the exceptions.

Comment · 4 days ago
> indie games with quality similar to Hollow Knight do not come out all the time

Which is completely expected, and not unique to this era. The commenter said "Released recently," as though there was some time where we were basking in masterpieces. If that's your definition for quality, the situation is still better now than it was at any other time in the industry.

There used to be hardly any indie scene. Steam was not dominant yet and consoles didn't let just anyone on their platforms. Because of this, there were far fewer games, and many of them were shit. But of course, we only remember the excellent ones, or the ones from our youth, as we do for film and music.

Today, the variety of different stories and risky ideas being tried dwarfs any other time, and people are pulling off more ambitious things with less money. And the games are also cheap. I got Songs of Syx for $25.

For what it's worth, there are a bunch of indie games I like more than Hollow Knight. I think it's a good game, but it's a pretty specific genre. I don't think we "peaked" there.

Comment · 4 days ago
Silver Pines has a 97% on Steam. It might not be your genre, as Clair Obscur is not mine, but people obviously think it's excellent.

If you have a limited interest in genres, no, you're not going to enjoy a lot of games, which has always been true. There is not some mythical time before now where a greater quantity of excellent games were being made.

Comment · 4 days ago
Maybe, but they would have months before the results of the midterms practically affect them.
Comment · 6 days ago
Silver Pines, Order of the Sinking Star, Hellraiser, Retrospace. Those all came out in the past month.
Comment · 6 days ago
This is the language of people just looking at high budget games. Much like people insisting there are no good films when they only look at superhero movies. Quality indie titles come out all the time.
Comment · 6 days ago
> Unique stuff worth playing is extremely rare, if you're not 7 years old and you played more than a couple of games in your life of course

I think you'd be hard pressed to find someone who has played as many games as I have, and I couldn't disagree more. I find this sentiment more common amongst people who have played 20-30 games in their lifetime. The more I play, the more interested I am in the smaller titles sprinkled throughout the month. Even a janky, low budget game can do something unique. I have a massive backlog.

There are very cool games coming out every week, IMO. Just this next month,

- The Kingsfield inspired game Queen's Domain. That looks visually amazing.

- Noble Fates is a very cool Colony Sim that surpasses Rimworld in some respects (even if it comes short in others)

- Worship is a game where you play as a cult leader and command minions like Pikmin (I'm a sucker for cult games).

- County of Fortune is a massive city builder that goes a scale beyond what most city builders allow

- Silver Pines is a horror game borrowing from the genre's greats. It got a 97% on Steam.

Comment · 7 days ago
> It's more about "staying in the flow" and in this regard, humans and agents are not much different.

They are absolutely different. An LLM can be paused and pick back up in the exact same place. It makes no difference if compilation take a second or an hour. A human has to remember what they were doing. That's what people talk about when they mention flow state.

> Besides, you're just ignoring the main talking point of my comment - the state

I don't think I ignored that, I talk about it directly. I said it could conceivably lead to more problems because the LLM could overly lean on live evaluation as context degrades. I would feel more comfortable with it in an immutable language.

Comment · 7 days ago
I like Lisp, I was not generally disregarding REPLs. But

> programmer/agent stops guessing

I think programmers and agents are fundamentally different, and require different approaches. I don't see the benefits to an agent avoiding recompilation when they may take 30+ minutes on a couple prompts. I don't think compilation time even accounts for 1% of what my agents do, but I could be wrong (again, I'm not working on something massive).

I also don't think I want them to assume they solved something because the current image is working as intended. I don't really trust them to know if they have a working solution, or if they have built up a very specific state that works, but can't get the same solution from scratch.

Also I feel more comfortable doing localized tests through the REPL than letting an agent do it. I would need some kind of test suite or harness to check a bigger trail of behavior than let it assume a problem was fixed. But I doubt this will be a problem for long

Comment · 7 days ago
No, more like effortless, unprecedented scale of misinformation.
Comment · 8 days ago
Seems like a really bad article. They have a loss, but their revenue is still trending up, which suggests they are spending more money building products (perhaps with better AI tooling). That's a pretty normal thing for a healthy business to do in this landscape.

The article doesn't mention this at all. It just blindly includes that graph and than muses about the death of Jetbrains for a few paragraphs.

Comment · 8 days ago
Is that an industry?
Comment · 8 days ago
> no restarting, no re-compiling

Is this really a problem with agentic programming? I have done some pretty complex tasks with it and I never thought "this would go a lot faster if the compilation speeds weren't slow." Seems like the time Claude takes dwarfs any build time.

I am not working on 1M+ LOC codebases though, so I could see how slow compilation times could be a problem then, but I imagine the agentic part would also slow down.

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