CM30
Joined 11 years ago
Joined 11 years ago
I genuinely hope an alternative becomes popular soon, ideally a federated or decentralised one that doesn't have any of these risks associated with it.
You can definitely help limit this issue by having clear instructions for how the AI should work, but there's just a feeling you're telling someone else what to write, while being left on the hook for it if anything goes wrong.
That and a lot of developers like programming, and vastly prefer to it to the alternative process of "acting like a virtual manager".
I feel like it should be opt in/out regardless of the size of the server and amount of activity it has.
There were games released in a pre-alpha state (Big Rigs: Over the Road Racing), games that were basically released in a normal alpha state (Superman 64, Action52, etc) and there were games which literally didn't work because of major programming issues (SQIJ! had a player character which couldn't move due to the game only looking for lower case inputs while leaving the caps lock on).
And that's only the most extreme examples. Plenty of games had broken features and mechanics, or were outright impossible to complete due to poor level design and a lack of proper testing. Fan games, mods, ROM hacks and indie game scenes from the earlier days were just as notorious for works that were barely functional.
Generally games are at least now functional nowadays, with even the worst tending not to outright crash to a black screen or leave you with a player character that's completely unable to move. In many ways, the baseline level of competence arguably seems to be getting higher, with the march of AI meaning the worst is probably better than it might have been previously been.
Outside of games, it's worth noting how deeply insecure and flawed many older websites and programs were. There was a time where storing passwords in plain text was more of a norm, where input validation and sanitisation was often forgotten about, and where sites getting hacked was just as common an occurrence as today. Many Perl devs probably recoil in horror after hearing the term "Matt's Script Archive".
Are some things worse? Sure, performance seems to have become increasingly ignored in recent years, with web page sizes getting incredibly bloated and latency going through the roof. In some places there's more bad software overall, since the ability to vibe code it means non-programmers are building software more than ever. And some big companies that used to be respectable have let standards slip a lot (see Epic Games, Microsoft, etc).
Sturgeon's Law/Revelation held back then, and still holds today: 90% of everything is crap.
https://www.tweaktown.com/news/114175/zelda-tears-of-the-kin...
As well as a WIP port to PC.
So, while it's questionable how much involvement some of the team may have had with this timeline, it's entirely feasible they could have gotten input from the same people that wrote the games from the very beginning.
Original software is still being made, it's just buried under a flood of AI generated slop.
The average person or company's idea for a piece of software is an unoriginal spin on a likely already overdone concept.
Add this to the more technically original projects perhaps not being posted on Hacker News as often (many folks here would say the site's experienced its Eternal September moment, and a fair few of them have almost stopped using it altogether), and well, you're just seeing what moderately technical people are making with the tools of the moment.
If I use an LLM to create something in a programming language I'm not an expert in, I still have a reference point for later use. And that reference should drastically speed up the process of learning how to use said language myself later.
It's just that most marketers seem to be incredibly short sighted, and wrongly assume that doing nothing but marketing their own product/service is somehow the way forward.
Also any forum or subreddit dedicated to self promotion isn't really worth bothering with. Your audience won't be there, just other marketers trying to promote their own stuff.
Remember, we've seen criminals caught because of such amazing decisions as:
- Writing and publishing books and essays describing their own crimes - Adding hints into livestreams like they're trying to be the Riddler from Batman - Searching for info on how to commit crimes via Google and not even bothering to clear their browser history - Outright recording their crimes for YouTube/TikTok or livestreaming them on a site like Twitch or Kick.
The average criminal seems to be careless to the point of insanity.
That said, I guess it's also probably because the average person doesn't seem to realise they're being recorded if they use LLMs or search engines, and the average criminal or spy is no more tech savvy than that.
Or if they do, they'll try and downplay by saying they used AI for some elements, but not most of them.
Yes there are more employees than founders, because there are more employees than founders in society. If Hacker News was just founders, it'd be about a hundredth of its current size.
But the negativity is likely because it's just harder to impress people here than on a site like say Twitter or Reddit. If you've been in tech, startups, etc for years, you've seen loads of crazy ideas get proposed, get tested and fail miserably. Loads of startups try these things and fold in about 6 months or so due to a lack of demand.
So, there's probably a bit more scepticism here. You've seen enough massive failures in the tech world that you're probably a little jaded towards another 'world-changing' idea seemingly unfounded in reality.
The vibe-coded product the actual users put out will probably be nowhere near as good as a professionally built one tech wise, but will actually be built to solve relevant pain points.
> Every discovery opens up additional discoveries to make. Which in turn lead to more discoveries.
A lot of great ideas just need the right prerequisites to become possible.
Makes me wonder if LLMs lowering the bar for implementing new ideas mean that future ideas that depend on said implementations will finally come into their own. Not sure what those would be, but there have to be ideas that depend on prerequisites that didn't occur because there wasn't a technical guy/team interested in implementing those prerequisites.
Interests:
Web Development, Writing, Philosophy, Gaming, Marketing, Technology
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I'm a gamer, web developer and modder from London. Currently working on a site to revolutionise gaming journalism, though it needs a lot more features and development before it can be posted here on Hacker News.
Working on https://gamingreinvented.com and http://warioforums.com at the moment.