Arwill
Joined 15 years ago
Joined 15 years ago
But we cant have that, as the big guys are hoarding everything for themselves, so that you have to pay them instead.
On the other side, advancement in quantum computers would make current LLM inference much faster. Because of the extreme cooling needed, i dont think the energy demand would become less.
With AI companies talking about AGI, i sometimes wonder if they really need the machines for serving inference to customers, or they have a formula for computational capacity that could run an AGI, and they just want to reach that level.
And by all means, if a game community is so toxic that it has to be policed by extreme measures, it is perhaps indeed better to avoid playing such a game altogether.
I wasnt attacking anyone.
Developers are used to the lack of type-safety in JS, and assume that having to code in a type-safe language is something hard. Ive seen this attitude multiple times, it is a known topic.
The issue you are describing is what the author on top mentioned, the culture. It is not just Java, the "enterprise style" coding has infected other languages too. It is the result of how new developers were educated in a time when for example code performance or code readability were only abstract considerations. I fought that style myself multiple times in the past. But thankfully it is going away now.
We are more or less in "chained function call hell" now.
JavaScript people are too afraid to use Java, that is why something like TypeScript exists.
And for personal projects, C# has become a better and more fun "just works" platform.
My issue with UE is the opposite, the engine went too far into cinema production, and making it a performant game engine requires code refactoring. At which point an open-source engine might be a better choice. Its a mix of two (three) worlds, and not the best choice for one specific use.
For what is actually hard to do, like character animation, UE is a good choice. The lighting can be replaced more easily than the animation system.