Recent submissions

Comment · 5 months ago
the B2B idea was something i too wanted to implement but ultimately didn't want to look too far ahead and bite off more than I could chew knowing the potential problems as mentioned below by the other commenter with latency, mixing and syncing, interpolation, extrapolation etc.. At that point I just decided to focus on 1 DJ / Producer doing a live set and essentially just live broadcast without any sync issues to handle as it wouldn't matter if the set was delayed. But it would be so cool if that feature could be implemented. I hope one day somebody much smarter than me could work towards some of these features.
Comment · 5 months ago
I'll look into doing this. I'm not sure how things work legally with the unity engine and relinquishing my assets using their game engine as free. I assume all my assets etc are clearly mine to give away without conflicting with unity's terms and conditions. I'll have to do some research and find out what is the best way to share this in hope of progression.
Comment · 5 months ago
Comment · 1 year ago
Nice to see United Kingdom using a predictable trajectory. Dismayed by so many other nations just crapping all over the planet without consideration though. The lack of foresight is frustrating.
Comment · 2 years ago
but you are towing the cable and you'd only get so far down for the counteraction of force from gravity to pull on the cable. Would speed or friction on a cable be a problem.
Comment · 2 years ago
Yes but no hook or anchor needed I'd assume. The cable alone in lower orbit would weigh enough to be pulled by gravity.
Comment · 2 years ago
I wonder if they could have an orbit high enough to move away from earth with some kind of drag cables dangling from them into low orbit to counter the outward movement. Would that work?
Comment · 2 years ago
There was a really good Thunderbirds game for its time on the inferior Sinclair ZX Spectrum 48k. I was amazed all those years ago by its puzzle gameplay design. You can play it here.

https://archive.org/details/zx_Thunderbirds_1985_Firebird_So...

Edit : to set up controls since it's not noted on that page, you'll need to press R ( Redefine keys! ) and that'll get you started!

How to play : you swap between thunderbird 1 and 2 each ship by pressing spacebar ( default ) or whatever you configured it to. You'll notice the ship selected in the bottom left corner of the screen.

Comment · 2 years ago
I agree with this being a user and a VR dev myself. A couple of things that make the experience somewhat tedious is that you can't really get comfortable if you are on a sofa and then decide to lay down and turn side-to-side. Which you can just watching a movie or playing a game casually using a TV etc.

  Another reason personally also, it is more tedious to develop games for VR wearing and taking off the HMD all the time. I can imagine this would deter other developers not wanting to make VR games, it's already a slow painstaking process to make games already.
 
  I think also the amount of apps you have to switch on your desktop if using PC also means you keep taking the HMD on and off before you begin to play. Too many barriers to entry when it should be a convenience thing, wear and go!
 
 Not everybody is physically fit/young/healthy or wants to just do physical gaming which i think leads to lack on incentive to use VR too. I personally play most games now via my monitor or projector screen and use VR for simracing as there really is no comparisson here. So VR Great for sim cockpit type games, flying and racing but for everything else, it's back to good old pancake mode monitor instead.
Comment · 3 years ago
May i ask out of curiosity. Do you see dreams? I personally can see shapes if i concentrate while im awake and close my eyes and can spin them around like looking at a 3D model in some kind of viewer for instance. It's not perfect and how long i can hold that mental image for depends. I can do this with my eyes open too, similar to augmented reality but much fuzzier and again limited to the length of time i can hold that image for in my mind.

I'm more of an artist than a coder, but do both. I find it harder to code than i find creating 2D or 3D objects in something like blender for instance. But visually i can mental map nodes etc. to assist me in coding.

As for voices, inner monologue or attaching voices to comments i read is pretty much natural thing for myself. I assume we all did that to some degree but clearly not. It's interesting how we see our world and understand it. In your case it must be different. I'm intrigued really how you make sense of things without visually creating associations in the mind etc.

Comment · 3 years ago
Its basically changelog notes with each update to the emulator ( usually daily ) and has been very active in recent years. You can also find a wealth of information and upates of various computer and console emulators on reddit r/emulation and that'll have what i think you are looking for.
Comment · 3 years ago
Stenzek who created the duckstation emulator moved over to PCSX2 and the updates from him and others have made that emulator really impressive in my humble opinion. It just seems a bit odd to make a comparison like this. Is there something i'm missing as to why you would compare either?
Comment · 3 years ago
Guys, I don't mean to sound miserable, but please don't turn this into Reddit comments with puns and jokes. Lets keep the signal-to-noise ratio optimal.
Comment · 3 years ago
I do wonder if all these AI generating content software will be the end to artists, animators, media creators etc. I guess for a lot of things it will, but I wonder if people will want an AI or organic created content. Akin to how hand-made crafts are still desirable as opposed to mass produced textiles etc. eventhough the mass produced stuff is cheaper. I guess there is room for both. But likely much less organic v AI created. Maybe we will see labels placed on content with " natural made " or something a long those lines as a selling point in the future.
Comment · 4 years ago
Added instructions to my parent comment.

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