AIPedant
Joined 1 year ago
Joined 1 year ago
Your comment is only true if you take an excessively reductive view of "symbol."
In that sense life is obviously not a computation: it makes some sense to view DNA as symbolic but it is misleading to do the same for the proteins they encode. These proteins are solving physical problems, not expressing symbolic solutions to symbolic problems - a wrench is not a symbolic solution to the problem of a symbolic lug nut. From this POV the analogy of DNA to computer program is just wrong: they are both analogous to blueprints, but not particularly analogous to each other. We should insist that DNA is no more "computational" than the rules that dictate how elements are formed from subatomic particles.
[1] Turing computability, lambda definability, primitive recursion, whatever.
I don't know what "the lowest form of intelligence" is, nobody has a clue what cognition means in lampreys and hagfish.
The most depressing thing about AI summers is watching tech people cynically try to define intelligence downwards to excuse failures in current AI.
I think you're being extremely reductive about what neuropsychiatry actually entails.
Other mathematicians before Fourier had used trigonometric series to study waves, and physicists already understood harmonic superposition on eg a vibrating string. I don't have the source but I believe Gauss even noted that trigonometric series were a solution to the heat equation. Fourier's contribution was discovering that almost any function, including the general solution to the heat equation, could be modelled this way, and he provided machinery that let mathematicians apply the idea to an enormous range of problems.
(And cases where that isn't true can still be instructive - a Taylor series expansion for air resistance gives a linear term representing the viscosity of the air and a quadratic term representing displacement of volumes of air. For ordinary air the linear component will have a small coefficient compared to the quadratic component.)
I played the Dwarf Fortress roguelike mode several years ago, and it was really more of a toy - nifty to play around with the mechanics but too dry and arbitrarily difficult to be a fun game. But almost all the dev focus was on fortress management, maybe they’ve spruced up the roguelike with the Steam release.