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Comment by ruarai

This is an area that needs work, but basically there's the table of 'edge intensity' that gets multiplied by a constant baseChance variable for every pixel.

baseChance = 8 * samples / (width * height)

samples is the desired number of samples.

Again, this needs work. I'm pretty sure there's a way I can more accurately match the number of output samples to the desired number of samples.

Edit: And no, it can't produce a response if there's no edge (a value of zero). However, there's always some level of noise. This is true of the example you've shown - there's very light noise visible.

parent ruarai 11 years ago

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