Comment
Comment by lnanek2
Pretty bizarre. He says he is "favoring ease of development over performance," but the best way to ease development would have been to use a well known language like JavaScript or C#. Those are the two scripting languages in Unity as well, so it would have immediately worked with Unity developers, and C# isn't far off from Java for one of the other biggest languages. Kind of sad VR development is going to hobbled like this.