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Comment by req2

The piece claims to be originally from 2000: "This is a reproduction of a manifesto drafted anonymously in the year 2000."

It's also somehow not surprising that a business founded on the principle of making games in a not business-like fashion failed as a business.

However, "scratchware" still wins, in the form of freeware games like N, Cave Story, or La Mulana that become sold on consoles, the now donation funded behemoth Dwarf Fortress, or as the directly commercial games like World of Goo or Braid. The piece touts "scratchware"; it was only the introduction that touted Manifesto Games.

parent req2 17 years ago

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