I saw that integer overflow has been revised: it now defaults to checking overflow in unoptimized builds. I got a little nervous about this when reading the performance-related objections of @thestinger here: https://github.com/rust-lang/rfcs/pull/560
At least optimized builds aren't affected, but it sounds like lots of code (including Rust nightlies) aren't built optimized.
At least optimized builds aren't affected, but it sounds like lots of code (including Rust nightlies) aren't built optimized.