It is amusing what happens when you make games that are "realistic" in a way which isn't fun for players but is like real life, and get to see how the player base reacts.
Depression Quest springs to mind. Or way the book the protagonist of The Fault In Our Stars loves cuts off abruptly once the main character dies, which upsets her to no end.
Depression Quest springs to mind. Or way the book the protagonist of The Fault In Our Stars loves cuts off abruptly once the main character dies, which upsets her to no end.