Back when I was a console developer at EA, the ambient wisdom was that the money was falling out of (non-online) PC games in large part because of piracy.
Is that not the case? Do you happen to have numbers on what the PC game industry is like? How much of this is because of Steam?
Back when I was a console developer at EA, the ambient wisdom was that the money was falling out of (non-online) PC games in large part because of piracy.
Is that not the case? Do you happen to have numbers on what the PC game industry is like? How much of this is because of Steam?