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Comment by Aardwolf

Somewhere in the 90's, games were in 320x200 pixel resolution, and the Windows 3.11 desktop was 640x480 pixels or so on a typical 386 computer.

Then up to around the year 2000, resolutions increased, going through such stages as 800x600, 1024x768 and 1280x1024 (your CRT would flicker if much higher, and then LCDs came along pinning it at 1280x1024 for 17").

Then the resolution (or especially DPI) growth basically stopped for 10 years imho ("HD" was not really any higher at all than what a year 2000 CRT could do).

But now there's some growth again :) Why the problems though? has 10 years of the same DPI made developers forget about different DPIs?

parent Aardwolf 12 years ago

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