Comment

Comment by stygianguest

It's an inhouse shader language that is compiled to different targets, one of which is llvm another is glsl. In our case you are probably right, but it would have been nice to see a simple example. Of course there's many implementations in other open source languages, but it's much more work to analyse such large code bases.
parent stygianguest 12 years ago

No comments yet

Be the first to share your thoughts.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton