That's not a fair comparison at all. You listed pre-year-2000 tech for Microsoft, but not for Apple.
A fair comparison would include Apple's complete 180 from Mac OS 9 to OS X.
Furthermore, Microsoft has never once said that any of those are the "best way" to write a Windows app. They may give you more choices than Apple would ever give you, but they don't say "this is the best way" to write a Windows app.
Win32 is the core API of Windows and that fact hasn't changed since Windows 95. Winforms is simply a .NET wrapper around that API. You can even run pre-Windows 95 apps on Modern windows without an extremely heavy-handed emulation layer like Carbon.
A fair comparison would include Apple's complete 180 from Mac OS 9 to OS X.
Furthermore, Microsoft has never once said that any of those are the "best way" to write a Windows app. They may give you more choices than Apple would ever give you, but they don't say "this is the best way" to write a Windows app.
Win32 is the core API of Windows and that fact hasn't changed since Windows 95. Winforms is simply a .NET wrapper around that API. You can even run pre-Windows 95 apps on Modern windows without an extremely heavy-handed emulation layer like Carbon.