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Comment by gavanwoolery

It is a style choice mostly. :) I am fan of old isometric games like Ultima (which was really diametric), and Fallout. Also, simplest to store tilesets when there is no perspective projection - this means they can be rendered once to a larger bitmap for better performance, and that can be scrolled around on its own (versus redrawing thousands of chunks every frame)
parent gavanwoolery 12 years ago

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