> As CG in movies and videogames keeps improving, my suspension of disbelief is often broken
I have never really seen CG portrayal of people in live action films that didn't break suspension of disbelief, it always falls right into uncanny valley stiffness. The exception being Avatar, which for whatever reason doesn't seem to have had the problems other films have.
I have never really seen CG portrayal of people in live action films that didn't break suspension of disbelief, it always falls right into uncanny valley stiffness. The exception being Avatar, which for whatever reason doesn't seem to have had the problems other films have.