Funny, while I love Qt, and have been using it in our internal tools, there is a old-lore & myths about p4win (the MFC version) of the tool - that always felt snappier than its successor - p4v - and yes, p4win is snappier, but sometimes its just the fact that you've used it for so long, its hard to get without it.
Just about any big game studio uses P4 these days. I haven't seen one that doesn't.
Just about any big game studio uses P4 these days. I haven't seen one that doesn't.