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Comment by iandanforth

I truly do not understand this. Why would you want to dilute presence? Why would you want to create an expensive phone accessory when the hardware changes constantly and the software is extremely fragmented? There are plenty of scenarios where I can see usinga Rift, but very very few where I am 'mobile' and want to experience VR. Of those cases I can't see any where a dedicated and occasionally updated set of hardware isn't a better development experience than trying to deal with VR hassles on top of all the standard android ones. Please someone point out what Carmack gets here that eludes me.
parent iandanforth 12 years ago

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