We have this problem. We have a large, mostly-Java game for Android. It won't run on gingerbread, because we just have too much code.
While the official solution looks quite brief, retrofitting it is a nightmare. Unless Facebook got around to rewriting everything again, I can understand why they'd do it their way.
While the official solution looks quite brief, retrofitting it is a nightmare. Unless Facebook got around to rewriting everything again, I can understand why they'd do it their way.